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stairs

  1. M

    9-Slice problem

    I want to make different stairs using only one block. I make this with the 9-slice function. The problem is that I don´t know where do I have to put the lines and how to customize the 9 slice so that I can increase the number of steps in the stair. How can I do this? Thanks.
  2. S

    Slope, tile collision, obj collision (help needed)

    How do I make tile collision and slopes work if the player is 32x32 while the tiles are 16x16? furthermore how can I design it to be functional with obj wall collision? I wanted to have slopes and stairs for my 2d platformer. I've been following Shaun Spalding's tutorial on tile collision and...
  3. C

    GameMaker Making stairs you can go up and down.(SOLVED)

    Hi! Ive made stairs in my game, a plat former, using this: if(place_meeting(x,y + 1 ,obj_stair)) and key_up { vsp = -2; } if(place_meeting(x,y + 1 ,obj_stair)) and key_down { vsp = 2; } However once I get to the top of the stairs if I continue to stand there I will...
  4. B

    GameMaker Help with Castlevania stairs?

    Hey, it's me again I've been continuing my work on this CV-inspired project, and tried to program stairs. First of all, i'm working only on the stairs that bring you right, to make things simpler, i'll add the left stairs once i'll manage to get a working code going. I've tried to make it so if...
  5. S

    PLEASE Help with this stairs

    Hi, i have a big mistake in my code and i don't know how i can create this let me explain my idea: when the player moves right appears down moving left and vice versa, how i can make this? i have the idea of invert the controls to simulates he is walking on the same direction but i don't know...
  6. P

    Legacy GM Passable Stairs/Slope

    Hi folks, I've been racking my brains for the past few days, I'm working on a platform game which involves stairs to move up and down a building, but be able to explore each floor. I can get slopes to work to act as stairs, but then I want to be able to walk past the top and bottom of stairs to...
  7. E

    3D Multiple levels, ramps and stairs.

    Hello, i have my 3d FPS, and i want create a map, where player begin on bridge and have to hold his position. I have a script, that set obj_camera to z=0; and camera jumping... In script is also set min-z = 0; that says, camera can't be lower than z=0. But I don't know, how to set a bridge floor...
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