sprites

  1. giraffeman210

    GML Visual How do I flip a sprite based on player position?

    I have an enemy in my game that follows the player. How would I be able to make the enemy sprite flip depending on if the player is to the left or right of the enemy so that the enemy is facing the player. I am not worried about up and down just left and right. I am using dnd in GMS2. Thanks!
  2. IGameArt

    Asset - Graphics Scifi Tileset: $2.99

    Hey guys, just released a new pixel art pack to the market, hopefully you'll enjoy this. If there's enough interest I'll see what I can do about expanding with new packs in the same, or other themes. Let me know what you think, and what you'd like to see added to the pack!
  3. C

    Job Offer - Artist [PAID] Looking for GFX for my game

    Hi All, I am currently developing an online RPG and I am looking for sprites to bring my game to life. I am willing to pay if required, right now its the core engine with placeholder sprites for each module of the game. At the moment the direction i want to go is going to be up to what art i...
  4. Dr_Nomz

    GML [SOLVED] Can infinite sprites cause lag? (changing opacity)

    So I have a code that changes one objects sprite from normal, to transparent. Thing is, is it drawing a NEW sprite every time the code is activated? Or does it delete the first sprite? OR does it just change the current one, instead of drawing a new one? Draw event: if alpha = true{...
  5. A

    Jump Animation Not Working with UP key only

    I ran into a problem regarding my jumping animation, and I can't seem to figure out what is wrong or how to fix it. All the other animations I have work great, and the Jumping animations also works great..... however, the jumping animation only plays when I jump while holding left or right...
  6. B

    Windows How do I delete brushes?

    I didn't want to create a brush when I copied a sprite area and I want to know how to get rid of the brush
  7. B

    GML Loading images as data and creating sprite from said data?

    Hi guys, currently reworking my old modding system and was curious whether it was possible to load an image externally and store it as raw data rather than creating a sprite but then being able to take that data and recreate the image as a sprite through code? Gone through the manual and didn't...
  8. M

    How Do yoo make sprites immovable and impassable in gamaker 2.0 using GL

    I need help From the very beginning of how to do it???
  9. Scythuz

    Portfolio - Art Scythuz's Pixel Shop

    Hi there everyone, I'm Scythuz! You might already know me for my music and sound design work, I'm now branching out into doing pixel art too. Hiring me means bringing vibrancy to your game, whether that means recreating an existing style or creating something completely new. I will be charging...
  10. D

    Question - Code Help! I can't import Spine Files - "Invalid JSON File"

    When I create a sprite from image and double click the .json file, I get error "Invalid JSON File". That's all the compiler will tell me, so I don't know what's wrong or what to fix! I've attached a screenshot of the error popup. My .png, atlas and json files are all in the same folder with...
  11. L

    Legacy GM (Solved) Object Sprites not Appearing.

    I'm trying to create a contextual menu. My issue is that object sprites aren't appearing. To create a contextual menu, I've created the object "obj_contextualMenu". If a user right-clicks inside any instances of the object "obj_towerSegment", three instances of obj_contextualMenu are created to...
  12. D

    Discussion How to remove image artifacts?

    I have the "interpolate colors between pixels" setting on, but it's causing ugly black outlines on my sprites like this: Oddly enough, I've noticed that the problem isn't as bad for the same sprite when it is created through code (first one was placed in the room editor). See how this one...
  13. F

    GML Networking HELP!!!!

    so i watch a tutorial on how to get setup with basic networking and all that but heres the problem im facing i have 2 players on screen when they spawn in and i move to the left it dont show me looking left to the other player on screen.... only shows me moving left so how do i implement the...
  14. T

    Question - IDE How do you modify GMS2 sprite file (.yy) so changes will show in IDE?

    I am trying to create a utility that allows you toggle sprite layer visibility by layer name. I put color-coded data into my sprites that I like to use for recording positioning data (like weapon hold points, for example) but I don't want the colors to be visible other than when I'm building my...
  15. chirpy

    Windows Copy Pasting In Image Editor Ruins Frames; Can't Undo with Ctrl-Z

    I realized today that (in my case) it seems to have something to do with the Image Editor's "Layer" functionality not reloading externally edited frame png files. It happens to me multiple times and I've reported the bug to YYG. The workaround may be apparent but I think I'd share: For...
  16. N

    GameMaker need help with attack animation that keeps looping

    Hello everyone, i created a state machine for my character and am having a problem with my attack state, whenever i press the attack button my characters keeps on repeating the attack animation, here's the code incase it helps , thx ! switch (state) { case states.idle: {...
  17. RobertRamsay

    Asset - Graphics New to my Marketplace!

    Hey all, I'd like to share with you my mega sprites pack, with isometric and topdown/angled sprites of trees, props and tiles. I will be extending this pack frequently based on requests but price will always remain fixed! So not to worry when you decide to buy it, it will always update and you...
  18. Fixer90

    GameMaker Lock Sprite Origin? (SOLVED)

    Is there a difference between having that little lock on or off in a sprite? Is the sprite's origin only locked from me changing it, or is it also "locked" in the code in some way? These things keep me up at night.
  19. B

    Graphics Designing a Game for Nintendo Switch (Resolution/Aspect Ratio)

    While the Nintendo Switch module is on the horizon, I as wondering how developers may plan to prioritize their game resolution/sprite sizes? If someone is making a game only for the switch, we already know that the end-user will have a device with a 16:9 aspect ratio (handheld switch). Should...
  20. JPDamstra

    Asset - Graphics WW2 Axis Tanks

    Hey everyone. I was working on a top down tank game a couple years back and unfortunately couldn't find the time to finish it. I've decided to rather provide the community with some awesome sprites. You can find the 3 sprite packs below as well as a trailer on how they look when implemented...
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