1. UnderdogKeeper

    GMS 2 GML, How to Change Sprite depending of a mouse placemant?

    Hello, guys and gals. I'm very new to the GameMaker, and even newer to this place. So I hope I'm posting this in a right thread, and I hope my problem will not irritate you or something like that. Before all of this I just want to repeat that I'm a rookie beginner, so all of this stuff is pretty...
  2. TreysterGames

    Graphics Sprite-Sheets

    this is just a question that I have. I've been trying to get into animating sprites, and seems the only way to do so is to upload a sprite sheet; is there a way for me to create one of those, because I don't have much experience with that process.
  3. Architheutis

    Transparent images with filthy lookin´ edges

    Hey there, hum, I converted my (almost) ready game. My texture rate is set on 2048 x 2048. I always remark ugly edges in my transparent sprites esp. in my BG-textures (I sometimes import prepared images, made via Photoshop). I created .png-files with transparent BG, 72dpi, RGB, 32bit. Any ideas...
  4. Jesus17

    GMS 2 Could you guys please help me? Text and talking sprite animation

    Hey guys I'm new at this. I'm from Colombia bu I had to come here bc I can't get enough information for my "problem" As you can see at the title I wanna know how to stop my sprite animation "How to stop its mouth when the text finishes (bc it is a typewritter effect)" because its mouth keeps...
  5. T

    SOLVED How to make a Sprite not cycle through frames but change a frame when something happens

    I am making a tower defense game, and you are protecting a house. I have different frames in the house sprite for different levels of being broken by the enemy. I would like it to stay on the first frame, but if something happens, such as the health going down by 25, it will go to the next...
  6. D

    GMS 2.3+ Glitched-looking sprite after deleting associated tileset.

    Step 1) Assign a sprite to a tileset. Disable export is selected. Step 2) Delete that tileset Step 3) Use that sprite in a room. It can be attached to any object. The sprite looks glitched now, like a black/white checkerboard pattern - but only when running the game. The sprite in the room...
  7. Dr_Nomz

    GML [SOLVED] How to play an animation?

    I'm trying to have an enemy attack, and then switch back to it's normal state after attacking. Problem is I can't figure out how to make it play the animation properly. It'll start, stay on the first frame, and do nothing. I start off in the CREATE event with a simple state engine, one for...
  8. bebesnuggles

    How can I reset a sprite's animation? (DnD)

    I need to reset a timer bar from going all the way down so it doesn't dock the player points if they hit a target. Been looking through all the DnD code and syntax but can't find anything that would help me. Good thing yall are much smarter than me! Thanks Ya Boi
  9. conman06

    GMS 2 Global Variable not working??

    Ok, so I'm making a game in which you click the trees, then they give you wood. I need to make an object to show how much wood the player has. In the tree object, I have these scripts for the Global Variable "Wood": global.Wood = 0; //When Tree clicked, add +1 wood and disappear. if...
  10. orSQUADstra

    Windows Droplet - A sprite editor and animated sprite stacking tool, made with GameMaker, for GameMaker

    Droplet is a drawing software, specifically for animated sprite stacking. It utilizes a UI made from the ground up, aiming to achieve ease of use. Currently it lacks some functionality, but should already be enough in its current state to be used for making simple pixel art and stacked sprites...
  11. kureoni

    custom mouse object being overlaped by other objects (except player sprite)

    did a custom mouse for my game but i would like to set it on the first game layer so it would not be overlaped by anything any ideas?
  12. C

    SOLVED Image_angle Drawing Circle Out of Sprite

    Hey all, I'm a decent programmer but new to game dev, so I was following the GM2 tutorial "My First Game - GML". I followed the instructions and when I went to test rotating my ship, instead of just rotating like the original asteroids or like the example I was following, it'd rotate, but fill...
  13. V

    Windows run sprite animation is not working.

    i am just new to gamemaker studio 2 and programming itself. and still learning the basics, but now i ran in another issue i can't figure out. i am a little bit struggling with my code for moving with my sprites. but everything seems to work fine now, but the only issue i still got is that my...
  14. Mythi.T

    GMS 2 Few Quick Questions About Image Scaling/Importing

    Hello. Because my brain isn't filled with enough knowledge, there are questions to be answered, and this is the place I've chosen to ask them. The title probably says it all about what I am asking about. That's all I have to say before I ask these questions. The GMS documentation page about...
  15. kronotic

    Why do my sprites look terrible when they are rotated?

    I am making a game in Game Maker 8 where an ant follows your mouse and so it also rotates to wherever your mouse is. The sprite image starts pixelating and looks horrendous when it is moving in a diagonal direction. It looks fine when the ant moves straight up, down, left or right: but any...
  16. sv3nxd

    SOLVED draw_sprite_general weird behavior

    I draw a sprite rotated and horizontally flipped. I do it with draw_sprite_ext and with draw_sprite_general, but I get a different outcome with each, despite having the same variables. With draw_sprite_general, flipping the sprite seems to set the origin to center? I don't know and I can't...
  17. S

    How to generate collision masks for each sprite part?

    For my animations, I'm using a sprite sheet. This means that I use draw_sprite_part() and just change the X and Y to essentially move through each box in the row for it to look animated. I am trying to implement a hitbox and am having trouble generating the collision masks. I have a separate...
  18. BenSunhoof

    SOLVED Spawning an endless line of objects moving outside the room borders

    I'd like to create an endless line of rock objects that create an illusion of a moving floor. This is what it's supposed to look like, only the rocks should stretch throughout the duration of the run. I have two separate objects: obj_rocks for the rock itself and obj_rocks_create for the...
  19. C

    Sprite resized and partly destroyed after placed in room

    I placed an object of an animated sprite in a room and tried to resize it to the size of the room (480x480). When I changed it back to its original size (64x64) it had lost around 20% of the original pixels around the outside of each side of the sprite and I can't seem to get them back. When...
  20. William Garrison

    GMS 2 Particles Not Showing the Sprite

    So I have a system set up, but I guess something is setup wrong or missing... I have some leaves I want to fall from a tree when its shook. Currently I have the tree shaking and the particles do work. But the particles that are showing up are just blurry white orbs (im guessing a default of...