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sprite size

  1. Yizzard

    Steam Making Two Sprites Match The Same Size

    Hi, so I'm trying to do a transition between my battle screen and the overworld. It's super simple, just fades out of the battle screen and into the overworld, but the player character actually moves over to where it is in the overworld (similar to Deltarune) and doesn't fade out, just switching...
  2. A

    Graphics Map / room / sprites sizes for mobile

    So I googled this but found a lot of old threads without the informations I was looking for I make a simple mobile game, I test it on Windows, and will export to Android if I can go as far as this. Then iPhone if not too hard. I'm used to create responsive websites, not apps. Common mobile...
  3. B

    GameMaker Sprite Character Changes Size When Moving in Room Editor

    I've been trying to add an enemy named Flygito, a small bug enemy. I decided to shrink her sprite down (Picture above) on the room editor, but when I start the game and her sprite started moving, Flygito's sprite size goes wrong. But her sprite remains the same when I use her default size (By...
  4. R

    Question - GML Visual Too large sprite?

    Hi. Can you help me please? I have sprite 10000x10000 pixels. I used it as bacground. Everything is fine but if I try to run game it has error: GameMaker:Studio AssetCompiler has encountered a problem. Parameter is not valid. If I lowered sprite to 5000x5000 it works great without error. But...
  5. Luke Pierson

    GameMaker Performance with Big Sprites

    I have not had a problem with this yet, though my game is still in it's infancy. Here's my question: The average sprite, such as my player character, size in my game is roughly 300 pixels or so high and wide. Backgrounds are maybe 1000. My rooms are roughly 4000x4000. Will I have a problem with...
  6. S

    Android HD Quality for Multiple Android Devices

    Hey guys, I don't know enough to decide on the best course of action. I'm working on a game with HD quality, puzzle type game, no pixelated look at all. There will be a board with 8 columns and 8 rows all side by side and from the very left side of the board to the right side of the board I...
  7. P

    Legacy GM Sprite size 85MB? Why?

    I wanted to make a simple animation as background for game menu. So I converted gif to png image, created sprite from strip. There was 25 images and each has 1280x720 and after I made it I found out that size of it is 85MB! Why is it that big? If size of png file from which I created sprite is...
  8. F

    The Sprite Size

    I've been wondering about something since I started making my game a while back. Its about the my game's characters' sprites. I was wondering if they have the sprite(right) size. Hehehe. Anyways here is an image of something I will rename "spr_are_you_still_there", its a work in progress...
  9. Nathan Laing

    Legacy GM [SOLVED] Texture pages, sprite size and cropping

    Hello all, Regarding texture pages, and the cropping of sprite images, the GM documentation provides the following: However, I am still not 100% sure what this equates to. For the sake of example only, if I add 500 png image files each with a total width and height of say, 256x256 pixels but...
  10. Nathan Laing

    Giant assets, texture page size limit - best approach?

    G'day all! Working with an 'asset' that is multiple times the size of the 2048x2048 texture page size limit. Currently, this asset has been broken down into squares each exactly equal to this limit, and is then later 'stitched' together in code. As you might imagine, with various other objects...
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