sprite animation

  1. orSQUADstra

    Alpha Classic Sprite Editor - The old GameMaker sprite editor remade in GMS2!

    About Classic Sprite Editor is a project aiming to bring the old sprite editor to life in the style of GameMaker Studio 2. Every aspect of the good ol' editor is being brought to life once again as close as possible! Yes, that also means that pasting an image will be made a selection, and not a...
  2. G

    SOLVED Using the same image for multiple animations

    I've been creating some player animations lately for what is supposedly going to become a game sooner or later. Some of the animations' sprites use the same image, for example whilst facing right, the player can turn his head to the left but he can also turn it towards the camera and blink. The...
  3. Hell wither

    GMS 2 How can I delete the useless areas of sprite

    I want to remove the white area of this sprite, because the invisible edge may bother the interaction, is there any button to do that? I can't upload pictures due to some unknown reason. If anyone could help me, I can send the problem by mail, thanks
  4. bebesnuggles

    How can I reset a sprite's animation? (DnD)

    I need to reset a timer bar from going all the way down so it doesn't dock the player points if they hit a target. Been looking through all the DnD code and syntax but can't find anything that would help me. Good thing yall are much smarter than me! Thanks Ya Boi
  5. orSQUADstra

    Windows Droplet - A sprite editor and animated sprite stacking tool, made with GameMaker, for GameMaker

    Droplet is a drawing software, specifically for animated sprite stacking. It utilizes a UI made from the ground up, aiming to achieve ease of use. Currently it lacks some functionality, but should already be enough in its current state to be used for making simple pixel art and stacked sprites...
  6. DivineEd

    animation getting cut off while using collision_circle

    So im using collision_circle and it's doing its job fine but I'm having one small issue. Whenever the player is in the zone briefly then instantly leaves the zone the enemie's attack animation gets cut off or just doesn't complete. How can I make it so that once the enemy has started its...
  7. Andrew Simms

    GMS2 Can't recreate collision bug, but it still exists

    So I have this little arcade enemy swarm game. The combat system is that when you press the button, the protagonist is unmovable but summons a magic spell that you can then control directionally and detonate over nearing enemies to clear them. This will then create an orb object that shoots back...
  8. R

    Sprite Sheet Animation Ideling to animate blinking eyes

    Hi guys first thanks for any advice im pretty new here! :) I just draw a personal sprite sheet of a character with the dimensions w: 1664 height: 512 pixels so thats basicly 128 px grided character with 13 frames for each direction AND the first 3 frames are ideling and blinking eyes!!! i want...
  9. S

    GMS 2 sprites have been inverted with no change of code

    hey! so I havent changed any line of my code since earlier today after I tested it out. my character was moving exactly how I wanted it to, when I pressed left it changed to the left facing sprite and vice versa. the only thing i have done is, add a wall and change the background of the room...
  10. F

    Cutscene Performance: Sprites versus Layer Changes

    My game performs fine but I see value in learning optimization now for future application. I have some segments of the game which are simple animated scenes that react to very limited inputs (space to start, space to stop... that sort of thing) and so far I have been building them like old...
  11. Occupant

    Stop background sprite animation

    I read this post, which seems very closely related to my issue: https://forum.yoyogames.com/index.php?threads/sprite-animation-just-1-time-and-not-a-loop.8996/ In short, I want to stop the animation of the sprite assigned to my room background before it loops. The solution above talks about...
  12. N

    GMS 2 Having Trouble Moving Sprite Animation Frames along X and Y axis

    Hello all, Haven't used game maker long but I love it so far! My current issue is that I have an Action_Selector Obj with an attack option, when the user key_check_pressed(ord("A")) on that selection I want to hide the Idle_Character_Obj and un-hide the jump_to_target animation then wait at...
  13. Ruthberry207

    Need help with walking animation

    So I'm working on a top-down farming RPG similar to Stardew Valley and I just finished working on the sprite walking animations. There are three walking animations, one walking vertically towards the bottom of the screen, one walking vertically away towards the top of the screen, and another for...
  14. E

    Glimmer Effect above Sprite

    So I'm currently working on a game where some objects are mineable and others aren't. I want those that can be mined to stick out a little bit but not to destroy the atmosphere. So here is an example, I want the object with this sprite: to look like this: I manually animated this one...
  15. Steve Potts

    GMS 2 Sprites and level restart

    Hi guys I have 2 problems I`m stuck with. 1) I have a cannon moving across the screen which fires at random. The sprite is made up of 9 frames and I need frame 0 when not firing and to run the animation when it fires once. All I can do is have the cannon on frame 0 all the time or run the...
  16. M

    Mac OSX Attack only playing first frame of Animation

    I'm still pretty fresh to gamemaker and am currently trying to animate a player w/ attacks. I have a character as an object and a claw (the weapon) as a separate object so that attacks can still be done in the air. Here's part of my code for the claw. This is the only part of the code that...
  17. F

    GML Do animation before shooting and prevent spam key

    So i have a problem with the animation. when i hold key_shoot for 3 sec the player animation will play, and when i release the key, obj_ball will out. but even i not hold key_shoot for 3 sec the obj_ball will out only by released key for 1 sec this problem make my player can spam a bullet only...
  18. William Garrison

    GML Unique Object Collision

    I have a Collide event with the character that swaps the sprite of a flower to an animated sprite. Problem is when the character triggers that one flower then ALL the instances of that flower object change sprites. Can you point me in the right direction to fix it so just the one flower reacts...
  19. C

    GMS 2 Help! Sprite Animation

    So I am new with GMS and I am working on some player movement. I have used a premade sprite sheet for a place holder and have used multiple sprites for a walk animation. I did some tinkering around and I was able to get it working properly (ie when the user holds "A" the sprite moves left with a...
  20. Didjynn

    json and optimized sprite for animation

    Hello world, I have an "optimized" sprite with all the pictures I should have in my animation. Since it is quite big, I would like to optimize the sizes with sprite optimizers, but it means I won't be able to strip the image with gamemaker's editor. It means the character can be vertical...
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