spiderman

  1. duran can

    GML Hook physics like Spiderman?

    Hi everyone, how can i make hook physics like a spiderman game on 2d? i tryed this if mouse_check_button_pressed(mb_left){ var a= instance_create_depth(mouse_x,mouse_y,1,obj_point); physics_joint_distance_create(id,a,x,y,a.x,a.y,true); physics_apply_impulse(x,y,a.x,a.y); } thanks for all...
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