Hi everyone, how can i make hook physics like a spiderman game on 2d?
i tryed this
if mouse_check_button_pressed(mb_left){
var a= instance_create_depth(mouse_x,mouse_y,1,obj_point);
physics_joint_distance_create(id,a,x,y,a.x,a.y,true);
physics_apply_impulse(x,y,a.x,a.y);
}
thanks for all...