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specular

  1. Strawbry_jam

    GameMaker Deferred Normal Map Lighting w/ Spine

    Note: This asset is no longer being supported or updated. Description This is a normal map lighting engine using deferred rendering, made and designed for GameMaker Studio 2. Features: Easy to drop into any project and implement lighting Highly optimized Supports sprites and tilemap layers...
  2. Kentae

    Shaders Specular shader problem [SOLVED]

    Hello guys. I'm currently making an FPS and I wanted to add some cool effects too it through the use of shaders. So far i've been able to add both per-pixel point light and directional light. The next step was to add some specular but as the title suggests, I have encountered a problem. The...
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