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  1. K

    Idea Need ideas for mini games.

    I'm on making a trading simulation game, with a space theme. Kind of along the lines of the old drug wars games, where you buy and sell stuff to make as much profit as possible. During the game there will be random encounters, these will take the form of minigames. A couple of ideas I have...
  2. Humayun

    GMC Jam [Source Code] Weird Space

    Description: A GMC Jam #7 entry that is made in 72 hours time scale. Explore the infinite space and complete all 9 missions. Features include random space objects generation,orbits (planets gravity), missions, In space 💩💩💩💩 movement and some more. Releasing source code to...
  3. W

    Free Planetary Kaleidoscope

    Planetary Kaleidoscope is a free space educational app that gives you a visual of what gravity waves would look like over time between any planets you choose in our solar system creating awesome planetary signature kaleidoscopic designs. With the year 2018 suspected to be one of the biggest...
  4. dynamic_zero

    Windows The Moon Awaits - Explosive, fast paced action platformer!

    Explore the solar system in this explosive, fast paced action platformer! Use your weapons, skill and whit to repair your ship and blast off into space! Features - . Explore the solar system! . Randomly generated levels which change every play through . Battle deadly space creatures . Use a...
  5. R

    Windows Blue Quest

    Blue Quest is a simple 2D retro space arcade game that is inspired by old classics like Crystal Quest for Mac and XQuest for DOS. In this space adventure, You have to collect all the blue crystals and watch out for evil enemies and mines before passing the gate to continue to the next level...
  6. W

     Giga Gear completed gameplay testing

    I think I finally have a working example to showcase of what the final product will be. Looking for some opinions on how it feels to play. Thanks in advance. Download Link : https://keero-kamiya.itch.io/giga-gear-sample-level Screen shots :
  7. The-any-Key

    Released SuperNova - (Multiplayer-Clicker-Game)

    This is a multiplayer-clicker-space game. You and your co players must in three minutes provide energy to the mothership and yourself and escape the supernova explosion. Choose your bonus, ship and hit the loadingbay and fill your stock. When in space you need to protect the mothership from...
  8. D

    Design Your Thoughts on Resource Placement?

    [ Planets are "to scale" with a star system size of 69,632 and planet size of 2048 ] Lots of different map design concepts have been in mind lately. Since I was young, I was usually learning and perfecting map design of 3D, first-person shooter maps. RTS maps seem to follow similar principles...
  9. Carloskhard

    Android Sideral: Space Exploration (Android) [+ Development Blog]

    About the Game: Sideral is a 2D space survival and exploration game With procedural generation of planets and physics system to create a galaxy to explore and conquer. Control the rotation and trust of your ship. Learn to maneuver and land carefully on planets but be careful with gravity...
  10. xXenocage

    Android SpaceNight II!

    a game me and a couple of friends decided to create a game, it started as a game for pc but quickly moved to be playable on android! spacenight is a endless arcade-style space shooter with a lot of enemies and bosses! currently there are over 10 different enemies and 6 bosses in the game...
  11. F

    Windows Gamemaker studio Animator

    there are Running animation & spike animation
  12. jf_knight

    Design Randomly generated galaxy nebulas

    I would like to learn how to render smokey multi-colored nebula clouds without the use of shaders similar to the ones you've seen in Heat Signature. https://twitter.com/HeatSig/status/910903495355662336 Can anyone link me an example or perhaps a tutorial to learn how to achieve this? I assume it...
  13. W

    The last 110 years of radio... in space!

    Wow, so I came across this website Lightyear.fm that shows how if any aliens are able to hear our radio station broadcasts this is what they would be hearing right now from distances ranging from earth orbit to 110 light years away, really cool! check it out, the further out you get the more...
  14. andev

    Discussion Screen GUI clutter and management

    I'm personally not a fan of the node style workspace (especially since you can't move panels about on the x axis), I like windows better. Fortunately game maker 2 allows for this! But I just wanted to discuss the way the space is used. For instance, this is what every single window has at the...
  15. S

    Windows OctorSpace [shooter & level editor] : Modified Larger Explosions

    Nine months ago I made OctorSpace. At the time I considered it done as that was all the time I had. Over the past nine months I've found time to work on it here and there. http://store.steampowered.com/app/705000/OctorSpace/ After astro surfing, you have come across a marching band of octopi...
  16. SnotWaffle Studios

     Comet Catch (pre-alpha Windows demo)

    EXE Download Link Description Comet Catch is an arcade-ish game where the main goal is to catch blue comets while avoiding all others. You drag the catcher with the mouse. There are different planets that have different gravity, danger, and types of comets. There is a cheat to test the powerups...
  17. X

    Legacy GM Questions about "axis scale"

    How far does "axis scale" in GMS go? Is it possible to make your own axis on top of it? Everything that happens within a game needs an area, a sandbox space of coordinates, if you will that will allow things to move around. Well, for one reason, I got curious as for how far a scale can really...
  18. P

    Android Debris, an Arcade shooter

    Hey guys and gals, We have officially released Debris today on the occasion of Indian Independence and we are extremely happy to share it with you! Video: Images: Store Description: The original game remastered to mark its presence more beautifully while keeping the fun in the...
  19. K

    Idea You Guys Have Any Idea To Share?=)

    Hello Friends,Let's Contextualize... I am creating a game called "The Last Shine", initially called "Zero Star", but I changed because the name was very much like the title of the nintendo Star Fox Zero. Well, this is a navy game where the villain of history, Krakkeye (suggests a better name...
  20. W

     Cosmic Base [Graphic update, game name]

    Hey. My nick is Weiner and I would like to introduce my newest project. I am working on two projects (actually three) I posted here, but I am making them in Game Maker Studio 2 and I am stuck because of license. I did not know about objects restriction. So I am working on my GM: S 1.4 project...
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