space

  1. PulseNS

    Legacy GM Trouble using lengthdir to find point on sprite

    Hi, I'm creating a top down game based in space and have the spacecraft booster effects as a separate sprite. The spacecraft has two booster points and I have saved them into an array boosterX and boosterY. My problem is that I just can't seem to get the boosters to line up properly. They are...
  2. F

    Free Keplers Cosmic Arcade

    I made a 2d planetary orbit sandbox for my kids. Get a feel for orbital motion - and have fun blowing stuff up. I was experimenting with orbital mechanics, and orbital insertion in particular, and ended up with something my kids enjoyed playing around with. I used this site as reference for the...
  3. D

    Particles [SOLVED]

    I make space game, but i dont know how to make cool space background. I think there should be particles, but i dont know how to do it without marketplace programs. If someone knows any codes for this, help please.
  4. Jorg Gjer

    Free SpaceStation Defender - A space tower defence shooter.

    Hi all. Space Station Defender is a mix of space shooter and tower defence. Protect the base from incoming attackers by placing towers. I will still do updates on the game if you have any suggestions. The game can be found at Itch.io For contact - [email protected]
  5. M

    Simulating gravity with slowmotion

    Hi I'm currently working on a strategic space game where in you control a space ship and shoot projectiles, all affected by gravity generated from nearby planets. This currently works fine as is but I was wondering how I would go about implementing slowmotion/speedup of time in the gravity...
  6. K

    GameMaker help fitting boxes

    Hello, I am beginner in gms. And I am pondering on how to stack boxes within a space (the red space in the pictures). I want the boxes to be stacked automatically as I add them, and they can be any height or width. I want the boxes to be as close to center as possible, as shown in this picture...
  7. P

    Team Request Looking for coder and/or UX/UI desinger. (SPACE SHOOTING MMO)

    Before i even start, i want to make clear, this is not a paid job. Payment will come as soon as the game make some cash. I'm looking coder with basic understanding of gms 2, coding and networking. you dont need to have years of experience and the same goes with UX/UI desinger. (not a paid job...
  8. Filkata

    Idea Vikings in space, mythology based resource managing game (sort of)

    Setting: The game idea I have is about vikings stranded on a magical ship. The setting is a large field of planets and the ship can travel from the planet it is on to another that is within range. The planets are loosely based on the Nine worlds of Nordic mythology, e.g. there are lava planets...
  9. A

    Asset - Graphics Retro-Space Art Pack

    A full collection of 2D pixel space sprites inspired from an 80's retro theme. The pack was made with the original SNES color palette. Includes four static and seven parallax backgrounds, nine different ship sprites with a separate animated thruster, pickup items, landing and launch platforms...
  10. P

    Windows Far Dark in Space

    This is basically I space shootin' side scrolling game. The game well go on forever, you can try to get the highest score you can and show me... I am pretty bad at my own game so that won't be a problem. Their is also controller support so if you got a controller lying around you can play it...
  11. D

    GameMaker Font sprite spacing issue

    So I'm trying to add custom font using sprites and it works mainly fine. besides the spaces between words. Am I doing something wrong with the coding or do I need to do something with the sprite? I made sure it's all in the correct order for the string. (font sprite setup with the last frame...
  12. NazGhuL

    Steam Space Ashes

    Space Ashes is a slow paced arcade game where you control a ship sent on space stations to burn swarming forms of vegetation. Defy gravity in 20 nonlinear levels, explore to find secrets and defeat bosses. Shut down the air system, turn off the lights and burn them all! But beware, those life...
  13. A

    Need help for my Idle Space Station game

    Hello guys ! Here is my new project with GMS2 : A game similar to Ogame, but on Single player, maybe with BOT enemies later. But it's early stage. So I have a few rooms, each one managing something different (construction, research...) Constructions (or researches) need time. I want them to be...
  14. dizzy1666

    Android Space Niusha - android space arcade

    Hello! 6 mounths ago i made short space arcade for android about my cat Niusha. Goal is simple - eat more food and avoid stuff. You have 9 lives(like every cat) You can shoot lasers from eyes(not like every cat) 2 special abilities - available by collecting cat food 3 levels with bosses in end...
  15. D

    Android Save Them Smoking aliens

    Save Them Save the smoking aliens, their planet is getting invaded by Robots! in this Sci Fi thriller. They need you to protect them from the robots and also tidy up their planet when a storm hits it. This game has Three Game modes! Check it out below on the app store. Thanks for the...
  16. C

    Windows Space Drop

    Hi all, made with GM2 ; one of my first - onwards and upwards ;) This is a casual, fast thinking game where Planets and Objects fall from space (with a preview of what's coming next) and require matching in 3, 4 or 5's. Game is controlled by Keyboard Left, Right, Up (Rotate) and Down (Drop)...
  17. not_quite_sure

    GML Object Inertia/Drift non-image angle direction

    Hello, Making a top down space shooter and not using the physics engine in game maker studio 2. I have movement code that is mostly nice and smooth for turning speeds / acceleration / deceleration figured out but when I release a direction key (key_up or key_down) and start rotating the sprite...
  18. A

    Playable prototype: Do Something in Space

    Hey, guys. So this is a very basic prototype of a game where you will have your ship, land on planets and do stuff. I am thinking most of the player activity will be resource gathering (for fuel, food and energy), but at this point all the doors are open: who knows what cool stuff we will be...
  19. T

    GameMaker Arrays and Memory

    Hello all, I have some questions about arrays and memory usage. I have a background in C and am wondering the following: Is it possible to initialize an array of a set size and not assign any values to any positions and therefore have them as null values? ie. myarray[size]; where size is an...
  20. T

    Team Request [3D][GMS1.4] Starfighter capture the flag

    Hi, I'm looking to put together a team to make this starfighter capture the flag game. I especially need programmers who can do 3D and online multiplayer. A lot of the programming so far has been done by @flyingsaucerinvasion and the ships and HUD have been made by me. The main idea for this...
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