1. D

    Demo Overload Hazard - Action Platformer

    DOWNLOAD: Gamejolt Hi there, my name is Brian and I've been working on this game for about 5 months, with some hard-working weeks and some little work weeks here and there, since I become busy...
  2. John Andrews

    Alpha Basis-9 War [Demo 0.2.0] Settings menu, checkpoints, effects, and more.

    Basis-9 War by John Andrews Twitter: <- FOLLOW IT! Most recent update post! Who are you, soldier? Get in the boots of a mysterious soldier who has crash-landed in the planet of Basis-9 after being stranded in...
  3. Heavybrush

    Steam The Eternal Castle [REMASTERED]

    The Eternal Castle [REMASTERED] is a remake of the original "ETERNAL CASTLE" from 1987, with additional game mechanics, sophisticated sound design, polished 2-bit CGA animated graphics, and modernized game design. The Eternal Castle [REMASTERED] is an ambitious attempt to modernize an old...
  4. D

    GMS 2 Precise Enemy Knockback

    Hello! This is my first post on this forum. I haven't done any programming in a long time so I'm very rusty, not that I was a professional before or anything. My code is very messy and disorganized but the game operates pretty well so far. But I've just been having trouble trying to get any sort...
  5. B

    GMS 2 Client/Server Architecture

    Hello everybody, I recently got a idea for a game I'd like to prototype... a sidescroller. However, as my previous game I want this one to be online at one point as well. For my earlier games I had two seperate programs. The client (game) and the server. What happened due to this is that the...
  6. C

    GML Tile secrets like in new super mario bros

    I'm new to these forums. And this is my first post. Let me make it clear that I am not a programmer. I don't know much about code. Actually, I don't really know any code. Please post as if I am advanced because this is for a friend of mine who does know GML code. A friend of mine by the name of...
  7. S

    Platformer: Stuck on ground, corners and walls

    Greetings. I have been working on a platformer in Gamemaker: Studio. It has controls a bit different from most platformers. being inspired by many games, platformers or not. These games' (Shovel Knight, Smash Bros., Bayonetta) mechanics being fit into one platformer may cause more problems in...
  8. ScimitarDD

    Demo Sm4R [Crazy Sidescroller RPG]

    Hello! So this is my first game I'm going to publish. I started this project on February 2016. It's my 9th sidescroller RPG (the first one from which I think the quality is good enough that I can actually publish it soon). My older projects started 2008, so this is the result of 10 years of...
  9. Surgeon_

    Windows Reggie Burning (sidescroller action RPG)

    Introduction: Some of you may know that I've been around this forum, on and off, for quite a few years by now, but apart from one jam entry, I've never had any worthwhile creations to show, at least in terms of games... Until now. The game I'm presenting here has been in development since 2015...
  10. alexde5th

    Legacy GM Basic Sidescrolling Shooter template

    Game Maker version: Studio 1.4 Platform: Windows Download link: (around 300 KB) Shooter (v2).zip?dl=0 Attachments: none A year ago I made a template of a basic side-scroller. Here's an improvement over that. This...
  11. Tulloch

    GMS 2 Setting up a 3D Side Scroller

  12. alexde5th

    Alpha The Zarougin (Pre-alpha/alpha) 8/23/2019 (dev update)

    Being worked on. UPDATED ON: 8/23/2018 at 7:40 PM Download the game here: Some ingame pictures.
  13. S

    iOS Tomata

    First small game project inspired by Flappy Bird. you need to tap and hold on the screen to increase gravity. Release at the right moment to bounce the tomato over the coming crates. Available for android and ios
  14. John Andrews

    Demo Untitled Shooter Game[Platformer][2D][Alpha][Screenshots][DEMO]

    I've been around in my free time developing a platformer shooter since the past month (since 20/06/2017 ) and it's gotten me interested enough to actually make something playable of it and even releasing a demo on the WIP post launch (13/07/2017), I've worked in this game, I really want your...
  15. R

    Acceleration and Deceleration Help

    As some of you may know, I am working on a commercial side-scroller game, and although I have plenty programming experience, I have some trouble on some presumably simple things, such as acceleration and deceleration for the player. The problems: The deceleration integer never decreases below...
  16. Bluetail7

    Beta New Citadel Song - (running game)

    Core Run is an endless running game aimed for mobile, but the buttons are not implemented yet. Beware!! The game scrolls too fast that may get you dizzy. Is it recommended to don't play for too long (more than 10 minutes). Controls: Arrow keys: UP and DOWN, Mouse for menus, Enter to pause or...
  17. A

    GML Ground detection diy raycast problem

    I'm making a sidescroller platformer engine but I've run into a strange problem. This might be a somewhat advanced question. The initial collision detection / motionstopper works brilliantly. When I reach the DIY raycast which is essentially a for loop acting as a pixel perfect raycast, it...
  18. G

    Legacy GM Parallax Scrolling with never ending room...

    Im working on a project where i want to be able to fly inside a very big room. A platformer. I want the bottom of the background to be linear with the room bottom and i want the background to follow my view left and right at a limited speed and at the same time follow very slowly up en down when...
  19. John Andrews


    QRM KILLERCODE ---QRM KILLERCODE--- --Story-- Long ago, a very powerful politican was suspended from his charge because of corruption, since then, he has been seeking revenge upon his country, once he achieved the feat through hacking informatic systems to control robotic polices, sentries...
  20. K

    Legacy GM (SOLVED) Help with a point and click sidescroller

    Hello! I'm not very fluent with GM:S at the moment but I'm eager to learn. I have used other, more simple, game engines but I want the skills that come from knowing how to code things. As such, I tried following some tutorials on how to do both Point and click moement (in all directions) and...