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side-scroller

  1. Omnivorish

    GML Creating Procedurally Generated Persistant Rooms in a Side-Scroller

    First question, is this possible? If yes, does it require .ini? If no, Is there another way to go about it. I've attempted creating a template room with a procedural generation script, and it works fine. I've used both room_add then room_assign, and just plain room_duplicate. The downside to...
  2. Turkish Coffee

    Design 2D flat horizontal world, biome design

    Hey, I've been trying to draw some backgrounds for my game called Old Lands of Winrinthia and as a programmer -more than an artist- I'm having difficulties creating my visuals. The thing is, I'm so bad at drawing nature stuff such as trees, hills, stones etc. But If even I draw placeholders...
  3. Turkish Coffee

    Alpha Old Lands of Winrinthia [2D, Open World, RTS]

    [Outdated Teaser] Greetings, Old Lands of Winrinthia is a side-scroller RTS game where you build a Settlement, expand your borders and have a Kingdom in the end and fight against the wild life, cold and other settlements in an Open World. - This game is inspired by Kingdom - If you want a...
  4. C

    Legacy GM [SOLVED] Seamless Scrolling Objects?

    Hello Everyone:bunny: I'm trying to make a top-down racing kinda game involving a penguin sliding down a hill. ;) I have an object that is supposed to look like the edge of a cliff and I need them to scroll down the screen seamlessly attached to each other to help create the effect of the...
  5. C

    Q's on Infinite Runner Game

    Hey guys, I'm new to the forum and programming with GML in general, but I've learned a lot through tutorials and whatnot. The current project I'm working on is an infinite runner. Any tips on the mechanics (more specifically terrain that spawns for the character to collide with/jump onto)? Also...
  6. R

    Windows Looping Room System

    Hello! I'm working on the looping room system (not sure how to proper explain that lol) Like Odin Sphere room (bottom-right in screenshot), player can continues moving like it's circle around. in game it's continues looping side-scrolling, end view link to start view. and player don't feel any...
  7. B

    Alpha Voids Way - Action Platformer Early Development

    Voids Way Voids Way is a work in progress classic action/puzzle platformer based in a void like environment. You play as Thrylos a sci-fi fighter and using his trusty gun a jumping abilities must work your way through the void encountering intense battles with numerous monsters, and solving mind...
  8. A

    Legacy GM Background parallax scroll only when player moves?

    Hi there, I'm busy working on side-scroller. I'm trying to make my background parallax scroll when I'm moving right or left. At the moment I am able to do parallax scrolling with the background function in room editor. And I am able to to make viewport follow my Player. But my problem is I...
  9. C

    How do i limit the number of jumps in a side scroller

    I recently started using game maker and have begun making a simple side scroller but am having trouble limiting the amount of jumps a character can make. I tried to fix this problem on my own to no prevail. Here is the code i am using for movement var num limit = 0; if...
  10. A

    Legacy GM Hiding and revealing "Player" object when pressing "C" key

    HI there, I want my player to hide in closet (called "obj_door") when I press "C". So my reasoning at the moment is to check to see if Player and closet objects are touching, then change the closet sprite and "hide" the Player object until you release "C" where it will go back to functioning...
  11. S

    Legacy GM Create Interchangeable Parallax backgrounds for infinite side scroller?

    Hello to the community! I need help with making an infinite side-scroller which I want to use different backgrounds in the same room. I want the background to change either after a certain amount of time or after a certain amount of repeats. I was initially wondering is this possible? and if...
  12. PointBlankX79

    Movement Code Optimization

    Hello everyone, I'm mostly new to coding and completely new to GameMaker, so I want to stress immediately that I'm not attempting to get anyone to build my game for me or anything like that. This is my first thread, and I want to (in some minor way) make something useful for other beginners like...
  13. E

     Spark | Combo-centric Shoot 'em Up | Releasing Nov 10

    Releasing on Steam Nov 10th Spark is a creative, combo-centric, Shoot 'em up game. It's a 3-in-1 old-school arcade game fueled by the competitive urge to climb the leaderboards. The unique shooting system hooks the player as they discover more and more ways to create beautiful and...
  14. GhostlyFeline

    Windows Typhoon Unit - Side-scrolling bullet-hell action!

    DOWNLOAD THE LATEST DEMO ON ITCH.IO (06/30/2016) Typhoon Unit is a bullet-hell shooter built around switching between a variety of characters on the fly. Players take control of a pair of flying fighters, as they dodge, shoot, and cast spells through challenging levels, meeting a cast of...
  15. S

    Legacy GM Parallax Background

    Hello there, nice work for the brand new site ! I have a request : On the old forum, there was a nice post about parallax background for a side-scrolling game (cf link below) http://gmc.yoyogames.com/index.php?showtopic=531761 But, as you can see, the link is broken... I'm currently working...
  16. silkwormsweatshop

     KICKSTARTER is LIVE!! The Wizard and The Slug - Story platformer

    Website: www.wizardandslug.com Hi guys! I'm Silkworm Sweatshop developer of The Wizard and The Slug (formerly Pools of Creation). The Wizard and The Slug is a story-rich 2D action platformer with plenty of humor. You play as a Slug who joins a mysterious Wizard on a rescue mission. The Wizard...
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