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shotgun

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    GameMaker An improved spcare rocks. HELP!

    I recently finished the game rocks 3-part tutorial and now im adding whatever i want. Ireally need some help on implementing 3 powerups: - A shotgun that always shoots 3 bullets for 15 seconds; - A fast gun that works as a normal keboard_check as opposed to keyboard_check_pressed (i dont know...
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    GML [GM8] Hitscan shotgun code

    I've been tinkering the hitscan code I made in my previous thread for a shotgun in my FPS but it has a couple of quirks that keep it from functioning as intended: When aimed at an enemy, only up to three 'pellets' will hit the enemy and do damage, regardless of how many 'pellets' are fired...
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    GML Visual Playing the Full Animation with Just One Button Press

    Hey, I'm new to Game Maker and I'm working on a horizontal shmup. I wanted to implement a shotgun blast animation, but the animation I created will abruptly stop when I let go of the keyboard key I have it assigned to, and the animation will resume when I press it again. I want it so that the...
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    Obj_bullet shoot from obj_shotgun?

    So I was making a platformer shooter and I was adding the gun (obj_shotgun) and made it follow the player. However when I try to make the bullet (obj_bullet) shoot from the shotgun, it just shoots horizontally from the mouse. Any ideas? Here is my bullet code. It's in the create event btw...
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    GameMaker Bullets affecting multiple enemies

    Hi guys, so I'm currently working on a top/down zombie shooter and I've stumbled upon a problem. I have a shotgun which shoots 3 bullets, the problem is that let's say two of those bullets collide with 2 enemies it only affects one enemy, so basically until I kill the first enemy that was...
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    Legacy GM Cone shooting

    In my game, the player character can use a shotgun, and I have a problem with the shooting. I want it to be similar to Graves' from League of Legends. How can I make the bullets form a cone like that?
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