1. Z

    GMS 2.3+ 2.3 Sequences from spritesheets

    So I've finally been able to mostly convert my project to 2.3. Now I really want to learn about the sequencer because it might be a quicker way for me to create cutscenes and have NPC's move, talk,... during a cutscene, without having to painfully code every single thing that needs to happen in...