• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

screenshot

  1. 2

    steam screenshot issue

    I can no longer screenshot on my game when playing on steam. And yes its published official in store and worked before. My old code was just steam_is_overlay_activated() or steam_is_overlay_enabled in create event with persistent and back then it worked. Do someone have a new solution for this?
  2. YoSniper

    GML Accounting for full-screen when using screen_save()

    So, I'm making a game that takes a screenshot of the room when you save, saves it to a file, and then loads the image from that file so you have a thumbnail preview of where you left off. This works great if you are playing in windowed mode, but if you have full-screen turned on, the thumbnail...
  3. C

    How to screenshot room offscreen?

    Hello GMC, I'm trying to screenshot a portion of the room that is currently offscreen. I know the to-go is screenie = sprite_create_from_surface(application_surface, ...); sprite_save(screenie, 0, "blabla.png"); sprite_delete(screenie); but that doesn't work when the sprite renderings I am...
  4. B

    Ray Tracing x Pixel art in GMS2

    Hey GameMakers! My team and I recently began our gamedev journey with a new GMS2 project (name TBD). It follows a private eye, "Matt Thompson", in 1940s London. The narrative is not linear, and can change depending on your choices. Story aside, just wanted to share a screenshot of some of the...
  5. MrOut

    Snapshot/Screenshot very slow

    Hello, I try to implement a snapshot/screenshot button in my game but with the screen_save(fileName) function, this is very slow. I got a huge drop in FPS. Same with the 'Snapshot' option into an object. I notice also that screen_save put in the image file my Steam overlay (FPS counter and...
  6. M4nu

    Setting screenshot as background of another existing room

    Hello GMC! I want the game at one point to freeze a full screenshot that gets instantly added as background for another existing room. I'm thinking I can use: screen_save("screenshot.png"); and if (file_exists("screenshot.png")) but I'm not sure of the rest. Maybe I can use...
  7. Zechevalier

    Legacy GM screen_save_part() Saving random width and heights

    When using screen_save_part() the outcome has a smaller width and height than the size i wanted. this is what my code looks like var_x_save = (obj_Leo.x-view_xview)*global.var_screen_xscale+global.var_surface_x-(var_pic_w*0.3) var_y_save =...
  8. YellowAfterlife

    Asset - Extension Desktop Screenshots - capture any portion of the display!

    Quick links: documentation · GM Marketplace · itch page (has the demos!) This extension allows for a variety of things regarding taking screenshots of desktop - you can get a screenshot of entire desktop, or capture a part of it, or even get a screenshot of all displays on multi-monitor setups...
  9. M

    Saving screenshot to a sprite without application Surface

    Hi! I'm working on a mobile game with giant room sizes and lots of objects. Application surface is disabled. I need to take a screenshot of the game screen. Right now taking a screenshot of a whole room takes a lot of time, resources and has issues: - Creating a big surface and drawing all...
  10. A

    How to take a screen shot.(not of the game)

    Is it possible in game maker to take a screenshot of the computer screen before the game actually runs. The game screen should not be visible in the screenshot.
  11. M

    Android How to save a screenshot in the Downloads folder

    Hey there, quick question. I have been reading up on the whole game maker sandboxed situation, because my project requires saving a file in the Download or another accessible directory. I can not use the default working_directory, because its unaccesible to the user without root. Any ideas...
  12. A

    screen shot entire room

    how can i take a screenshot of the whole room? my idea is to take a screenshot then move the camera and take the next, but this is not wokring, when i take a shot then i move the camera and take the next shot i get two times the same shot but on the game the camera moves correct. is there a...
  13. A

    Saving screenshot for public access? [Android]

    Hi everyone, I'm working on a new game that gives you a screenshot and saves it.. but I was wondering if I can save that file to be public and reachable to user with no root. As file handling in game maker studio shows that the files are saved inside /data/data/<package name>. Is there a way to...
  14. T

    GameMaker Screen Save Part and The Application Surface?

    I'm creating a pause menu that snapshots the game window and then draws it to a gui layer that has a fixed size of 1920x1080. I have no issues placing objects on this gui layer, but my issue comes in when I run the screen_save function. This function captures the entire game window, which is...
  15. S

    GML Create screenshot/sprite from view

    Hallo everybody, i have problems with views and taking screenshots/sprites. i use the extension perfect-fit-mobile-template from the marketplace. that means on mobile phones i use a view from the most space of the room on the whole display. on windows without the the extension i can use w =...
  16. J

    How to add file extention to get_save_filename

    Hi I can I set it so that the fille extension is added to the file when I use get_save_filename? I dont want the enduser t have to type the ext manually. leftclick code----- window_set_cursor(cr_none); obj_screenshot.visible=0; obj_gotosettings.visible=0; var name=""...
  17. SmallisBeautiful

    HTML5 Saving a screenshot in HTML5

    I want to save a screenshot from the game using a dialog box to ask the player the path and name of the picture, like the "get_save_filename" function under windows platform. I can't find a satisfying way to do that in HTML5. I've searched google and the forums here and I've been running in...
  18. N

    screen_save just take some part. not full screen.

    Hello, help me. I want to take screenshot. And i use screen_save("screen.png") or bmp. But it works like a foolish. It cuts it self. I can take only some part of screen. I did not use screen_save_part. I think problem is my phone's resoulution is diffrent with my room size. But i don't...
  19. M

    draw_line hard, not smooth? *solved*

    Hello! My game let's you draw a picture on a surface and I want to save that picture and put it back on the screen at a later point in time. "screen_save" and "surface_save" don't work in html5. Does anyone have an Idea how I could accomplish this? Edit: Now I'm trying to figure out how to...
  20. R

    Legacy GM Screenshot sharing

    Can I share screenshots with screen_save (or screen_save_ext) and facebook_dialog() functions combined? How to do this? thx :)
Top