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screen_save_part

  1. Zechevalier

    Legacy GM Simple Question about screen_save_part()

    screen_save_part() doesn't seem to work the way it's supposed to, and i just want to know if anyone else has had the same experience. Code from documentation: screen_save_part(fname,x,y,w,h); But my problem is with the (w,h) part, it seems to act more like (x2, y2) so my original code looked...
  2. Zechevalier

    Legacy GM screen_save_part() Saving random width and heights

    When using screen_save_part() the outcome has a smaller width and height than the size i wanted. this is what my code looks like var_x_save = (obj_Leo.x-view_xview)*global.var_screen_xscale+global.var_surface_x-(var_pic_w*0.3) var_y_save =...
  3. Fixer90

    Legacy GM Screenshot to the program directory?

    I'm trying to, upon using this function, save a screenshot to the folder I put my program: screen_save(program_directory + "NAME OF SCREENSHOT" + ".png"); But it simply doesn't do anything.
  4. D

    Discussion "screen_save_part" not working in fullscreen

    Hello! Please, take a look at screen_save_part function because is not working at all in fullscreen mode and it even crashes sometimes. I have a script for taking and sharing screenshots on Steam that works perfectly in GMS 1.x: var filename = working_directory + "screenshot_" +...
  5. N

    screen_save just take some part. not full screen.

    Hello, help me. I want to take screenshot. And i use screen_save("screen.png") or bmp. But it works like a foolish. It cuts it self. I can take only some part of screen. I did not use screen_save_part. I think problem is my phone's resoulution is diffrent with my room size. But i don't...
  6. W

    Android [SOLVED] Why am I getting a black saved image?

    Hi, I am trying to save 1,2, or both images in my game for ANDROID, when using screen_save_part all I get is a black image, the proportions are correct but just a black image is saved, If i use surface_save and draw the image to it it saves fine but I don't want that because I have shaders that...
  7. S

    Screenshot without application_surface

    I want to make a screenshot of the players record for a facebook sharing. And i want to add the game Icon / QR on that screenshot, so what im doing is drawing the icon and QR and then im using screen_save_part to make the screenshot. But this makes it a little bit weird when you actually can se...
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