screen capture

  1. moondisorder

    Screenshot saving not working

    Hello! I'm making a simple painting program like KidPix and am trying to get screen saving working. I'm using the newest GMS2 IDE v2022.3.0.625 and am running Windows 11 Home. I'm new to programming and not very tech savvy so forgive me if I'm not giving the right information. :) My create...
  2. A

    HTML5 Possible to save file to computer in HTML5 game?

    Hello, In GM2, is it possible to save a screenshot of a game, such as using function screen_save(), to the user's computer when they are playing the game on a web browser? Specifically looking to do this on the platform Itch.io or on a website hosted by Weebly. Thanks -Ai
  3. L

    Gameplay screen recording?

    So my idea is like this: I place this object in a room of my coice, then when a player plays that room it will capture a few seconds of the rooms gameplay like a screen recorder. (the whole room with all of the objects not just the player) Then I will place this other object in the after texts...
  4. MicroKiss

    GameMaker Capture screen while objects disabled

    So i would like to create an object which stops the game and draws the stopped frame while it's existing Here is my code for it : creation event xx = mouse_x; yy = mouse_y; player = o_skeleton; screenshot= sprite_create_from_surface(view_surface_id[view_current]...
  5. Daniel Mallett

    saving screen shot

    The following code should make objects invisible and only take a screen shot of what is left. It does make them invisible and takes a screenshot, but then will leave the visible objects on the output. I have tried fudging this with a delay but this is not good. As the visibility code runs first...
  6. S

    Legacy GM How to replicate the obsolete "sprite_create_from_screen" function

    Howdy. I used sprite_create_from_screen in a few past projects, I now see this is "obsolete" in GMS 1.4. I'm hoping this means there is an alternative, but if there is one, I can't find it. Any ideas? I see there is still a "sprite_create_from_surface" but I'd rather not start learning...
  7. F

    surface_save() .... but to where?

    So when it comes to surfaces I'm a complete beginner, and when it comes to file handling I am a complete beginner... With that in mind, I'm working on a plant evolution simulation for my biology class, and every generation I want to save (preferably a png) image file of all the 50x50 grids...
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