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Hi, I'm new to gamemaker and I'm trying to have the score set to zero when an object is clicked on...
Unfortunately, all my efforts are for nothing because I can't figure out how to make it happen :(
I initially had set the variable to score=0 when left pressed, but for some reason it's not...
Hi I was just wondering if someone might be able to help. I'm wanting to have my player when they have 0 lives but say the score is over 1000 they go to a game complete room and if it's less than 1000 then they go to a game over room.
Currently this is my code that I learnt from game maker...
HI there,
Ok, in my prototype you use your cursor to move player and collect objects while avoiding others.
Now each time I collect "obj_col_1" I want it to add +1 to my variable "Score" (not built-in "score").
But at the moment it only adds +1 after the first collection and then it stays at...
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I'm having a problem regarding the scores in my game, My game is about answering questions using jumbled letters and when the player gets one correct answer, the game should add +1 to the game score and move to the next level (which is in the next room) and will generate another...
hi GMS'ers,
can anyone please recommend a good way to implement local high scores that get saved ? Don't mind paying a few bucks for an extension if it's easy enough to implement and is the best/easiest way. Guess I'm after some reccomendations from people that have done it in their game.
I'd...
Hello
I am new to GMS2, and am programming a sonic game for a programming project.
The last thing I need to do is to show the score, but I need it follow the view. I don't know what code I need or where to put it. I have created an invisible, non-solid object with the following code:
x=...
So I am developing a mobile game (arcade-ish) and I am having a hard time with the high score. I want that at the end of the game in the score screen a single high score is displayed (like in flappy bird). I don't want a high score table or anything just one high score that is always the same...
I have no Idea why anything score related doesn't work for me..
ERROR:
of Draw Event
for object obj_drawscorehsmenu:
global variable <unknown built-in variable>(-1610512728, -2147483648) not set before reading it.
at gml_Object_obj_drawscorehsmenu_DrawEvent_4 (line 1) - action_draw_variable(...