scalling

  1. J

    GameMaker help scalling the game.

    Im working on a new game prototype, but i ran on a problem, once i tried the game on another computer, while the game itself scaled down, the gui was acting like it has on the full rsolution, so how do i rescale the gui (making it big or small) to fit on the display? note: the game currently...
  2. R

    Pixel perfect and having a nice clean title+text[Sorry I know how, nevermind]

    So my game is pixel perfect and i'm upscalling it to get all my screen resolutions but the title and text in my game is often made out of images instead of fonts because I can make it pretty in photoshop xD. Is there a good way to handle scaling for both separately. Pixel art and ect ->...
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