saving

  1. FoxyOfJungle

    Asset - Scripts Managix - Powerful async loading & saving + Console support

    One of the biggest problems in unoptimized games is the lack of memory optimization, which can make your game crash, especially on mobile platforms and consoles, with limited hardware šŸ˜°. Managix is a modern, wide-use asynchronous memory manager that aims to optimize your gameā€™s memory usage...
  2. G

    GML Creating New scripts changes how functions are identified, meaning that previously saved functions no longer work?

    Hello all. I am currently working on a turn-based RPG for gamemaker studio 2, which means that as a part of my character system, my characters have a certain number of abilities, each taking the form of an array that holds necessary variables for the ability, along with saving the actual...
  3. ReignOnU

    GameMaker current_millisecond instead of current_time

    First of all, current_time() does not actually do what the manual says it does. The manual says it returns OS time, but it actually just returns the time since you tried to compile the game. If you are saving stuff and you need to sort the saves by time, then you need a current_millisecond()...
  4. choptop84

    How do I save if a cutscene has been played or not?

    Hello, I am trying to make myself a cutscene system in my game. Of course the cutscenes themselves are in working order. And all that mumbo jumbo is fine, but the problem I'm running into is the fact of when you leave and re-enter a room, all of the cutscene stuff is back! What I'd like to do is...
  5. D

    GameMaker [Possible BUG] Tileset layer not saving

    Hello guys! For a couple of days, sometimes, when I modify my tileset layer, the tiles do not show in-game (F5). Even when trying to clean the cache, the tileset layer would not update. Then, when I close GMS entirely and open it back up, I realize that the tiles I've added are not in the room...
  6. Rafael Augusto

    Windows Save Location - Game Directory

    How to make game maker save files in game root directory? It only has the function of saving in "appdata" Is there any solution "programmatically" simple?
  7. Tim Bonderud

    DS Lists and Maps

    I have been using this format for saving and loading on my platformer. Works great! But i have never been able to figure out how to add more than one object or instance other than what's happening to the player. I would like to add data for my enemies in the same array. Anyone with any ideas...
  8. Ekit

    Trouble with saving with JSON

    Hi all, I'm currently getting back into GameMaker Studio after a year long hiatus. I wanted to implement a saving system into my game and found this tutorial on Youtube: GameMaker Studio 2 - Best Saving and Loading Tutorial (2.3.1+) - YouTube I followed it and it seems to work perfectly...
  9. KyleRansford

    UWP Buffer Question Related to Saving And Loading When Targeting Xbox

    Hello, if anyone has done saving and loading with the UWP Xbox One target, can you help out with whether or not this particular save system would pass the requirements of saving with buffers as this document shows: UWP: Saving And Loading When Targeting Xbox Since the code is pretty long I...
  10. KyleRansford

    Saving And Loading When Targeting Xbox/UWP

    Hello, can someone help me understand how the "Saving And Loading When Targeting Xbox" actually works? I've tried this before in the last version of GMS, but I don't quite understand the instructions on the link. It doesn't explain if I'm supposed to add the async code in a script with my...
  11. T

    SOLVED Saving system (JSON)

    Hello! I need some help with saving system. Now I am using JSON-system, it saves everithing in files. But saving in files is not good for saving when player, for example, change the room. I think the game can use some temporary memory during playing, and use file-saving only if player push...
  12. KyleRansford

    UWP Help with Saving And Loading When Targeting Xbox - GMS 2.2.5

    Hello, I'm working on creating a UWP version of a game I've been working on for PC. I recently bought the UWP module and reading about the need for changing the saving process I find that the guide isn't explaining the Load function where I can understand it well. I have the Save function...
  13. FeetUpGaming

    Trouble with get_open_filename

    I'm having trouble with open and save filename functions. I have them working fine on there own but i'd like to save the file path from get_open_filename for rewriting. Basicly it's for JSON map files and i have a system that saves and opens them fine but i want to add the old Ctrl+S shortcut to...
  14. Kentae

    Question - IDE Saving backups to another place

    Hi. I wanted to make it so that whenever I save my project, it would be saved to it's original project folder as well as a backup folder on my external harddrive. Since I've put quite a lot of time and effort into my project(s), I figured it'd be really good to have a backup system in place. In...
  15. Z

    GML Saving big array to file

    How do you save effectively a 512x256 array onto a file? right now past 20% the file becomes like 2.5mb and saving goes to a snail pace. the values are simply from 0-32 or so.
  16. J

    GameMaker Saving nested data structures to file

    Hi everyone. I have a puzzle game with an Undo feature that works by taking a snapshot of the game after each move and putting it on a stack. By 'snapshot", I mean a ds_map that holds all the data I need. DS_STACK ---- DS_MAPS, with each one containing... ---- ---- two integers ---- ---- a...
  17. D

    GameMaker Trouble with saving ini files...

    Hi, I'm new to the forum so I hope I'm brief. I've been having trouble with saving and loading my game after exporting the package. I am exporting out of uwp so I'm assuming that's where the problem lies, considering how its set up, but just an assumption. This is what my save script looks like...
  18. Yizzard

    Saving issues

    Hi I'm trying to make a saving mechanism in my game, and all of the single real number values are working fine with the ini_write_real() function, but when I try to use ds_lists to save arrays, it saves completely the wrong values and I can't figure out why. The loading works correctly, because...
  19. H

    GameMaker Best way to save a game?

    I apologize, I see there are other sources on this but my school wifi has blocked nearly everything. Basically, i'm trying to get an understanding of all the methods of saving, but it's so diverse i'm having trouble locking down on everything. Right now I'm using ini saving, but I want to add...
  20. J

    GameMaker ds_map_write() or ds_map_secure_save()

    I am creating a save system that also saves DS Maps, and I wonder which one is the better way to do things. The DS Maps that I want to save have the potential to get very big and my guess is that ds_map_secure_save() is the better option, but I don't know as I have never written a save system...
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