saving

  1. KyleRansford

    UWP Help with Saving And Loading When Targeting Xbox - GMS 2.2.5

    Hello, I'm working on creating a UWP version of a game I've been working on for PC. I recently bought the UWP module and reading about the need for changing the saving process I find that the guide isn't explaining the Load function where I can understand it well. I have the Save function...
  2. FeetUpGaming

    Trouble with get_open_filename

    I'm having trouble with open and save filename functions. I have them working fine on there own but i'd like to save the file path from get_open_filename for rewriting. Basicly it's for JSON map files and i have a system that saves and opens them fine but i want to add the old Ctrl+S shortcut to...
  3. Kentae

    Question - IDE Saving backups to another place

    Hi. I wanted to make it so that whenever I save my project, it would be saved to it's original project folder as well as a backup folder on my external harddrive. Since I've put quite a lot of time and effort into my project(s), I figured it'd be really good to have a backup system in place. In...
  4. zendraw

    GML Saving big array to file

    How do you save effectively a 512x256 array onto a file? right now past 20% the file becomes like 2.5mb and saving goes to a snail pace. the values are simply from 0-32 or so.
  5. JapanGamer29

    GMS 2 Saving nested data structures to file

    Hi everyone. I have a puzzle game with an Undo feature that works by taking a snapshot of the game after each move and putting it on a stack. By 'snapshot", I mean a ds_map that holds all the data I need. DS_STACK ---- DS_MAPS, with each one containing... ---- ---- two integers ---- ---- a...
  6. D

    GMS 2 Trouble with saving ini files...

    Hi, I'm new to the forum so I hope I'm brief. I've been having trouble with saving and loading my game after exporting the package. I am exporting out of uwp so I'm assuming that's where the problem lies, considering how its set up, but just an assumption. This is what my save script looks like...
  7. Yizzard

    Saving issues

    Hi I'm trying to make a saving mechanism in my game, and all of the single real number values are working fine with the ini_write_real() function, but when I try to use ds_lists to save arrays, it saves completely the wrong values and I can't figure out why. The loading works correctly, because...
  8. Harper

    GMS 2 Best way to save a game?

    I apologize, I see there are other sources on this but my school wifi has blocked nearly everything. Basically, i'm trying to get an understanding of all the methods of saving, but it's so diverse i'm having trouble locking down on everything. Right now I'm using ini saving, but I want to add...
  9. J

    GMS 2 ds_map_write() or ds_map_secure_save()

    I am creating a save system that also saves DS Maps, and I wonder which one is the better way to do things. The DS Maps that I want to save have the potential to get very big and my guess is that ds_map_secure_save() is the better option, but I don't know as I have never written a save system...
  10. P

    Game not saving data with Json

    Can anyone help me? I'm about halfway through GMwolfs video and followed the steps but it is not writing any data into the save file. The only adjustments I made to the code were to use my own obj_player instead of the circle he gives in his sample and I left out the color index because I only...
  11. P

    How do I Save and Create my character and objects in a Room Using JSON

    I just followed a tutorial by Shaun Spalding and it was kind of confusing for me to understand and transition my game from an ini saving system to JSON. If anyone can help me figure out what I'm doing wrong with my code that would be a huge help. What I would like to happen is that the game...
  12. samspade

    GMS 2 What type of save system?

    I'm not really sure if this is a programming question or a design question, so I'm just picking one. I'm working on a project that is pretty small, but basically needs to save at least some information from every instance of every object in every room. Saving is necessary for both exiting the...
  13. JesterOC

    (SOLVED) Help with GMFileSystem

    So i'm having an issue... My script below uses GMFileSystem extension... It's supposed to copy a file from inside some folders in working_directory.... However, it shows my message "No OUT file" meaning the file didn't get copied out of the sandbox. FS_file_copy() and/or FS_file_exists() MUST...
  14. B

    Cameras and files question

    EDIT: Putting this at top because its now the main question but i am still not sure whats with the playerachievementcache.dat file in the programs files i think i probably posted this in the wrong area before so i'll repost it here: ok so i have a script that will either create a new game and...
  15. Red Phantom

    [Solved] Error Saving: Cannot create the file.

    "Error Saving: Cannot create the file. The game has not been saved!Try saving your work under a different name." When trying to save under a different name a new saving error is presented: "File not found. Check the file name and try again." I am using GameMaker 8.1 Lite. I have also...
  16. Event Horizons

    GML (Solved) How to save updating variable

    Hi there, I struggle with one thing simple thing. I have a changing variable every half of a second. And I need to save for example past 6 values for 3 seconds and then rewrite them from the beginning. Can someone help me out with this? Many thanks EH
  17. D

    Saving Game Progress via Facebook

    Hey Guys, I want to save the game progress between my game versions for iOS/Android/Web. As I understand there should be a server-part where all the game data for each facebook user will be stored. What is the best way to do it? Could you pls recommend me some tutorials/extensions to do that...
  18. 0TastyPie0

    GMS 2 An easy way to save many collectables?

    So I have a platformer game where you can collect a specific collectable that is then saved in an ini file (if collected or not). One variable for each collectable. It's geting really hard to keep track of so many variables, is there an easier way (without having to have one variable for each)?
  19. N

    GMS 2 Saving and Loading JSON

    Whenever I startup my game, I get this error: Data structure with index does not exist. at gml_Script_load_game (line 21) - for (var a = 0; a < 36; a += 1;) global.lc[a] = levelslist[? a]; That's funny, because in my save game code I have this: var levelslist = ds_list_create(); for (var a =...
  20. W

    Android Google Play Cloud Saving

    I trying to save data on cloud but i never done this before. obj_service is object for testing if it works. When i reinstall game, nothing is loaded. There is probably a lot of mistakes, can you help me fix it? :(
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