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  1. G

    GML Loading Code not seeming to work between rooms?

    I'm using the latest version of the Gamemaker Studio 2 Windows edition. Right now, I have two rooms and a handful of sequences. I have followed Shaun Spalding's simple saving and loading code tutorial, but I had modified it a bit that the load system starts on the first room's 'Start' object...
  2. flyinian

    Long Resource Names

    I have long resource names which is done for organization and clarity. After renaming my project and saving, I received a message saying resource names were to long. Now I have what appears to be corrupted images for my game. Is there a way to fix this? or is it just a, "Make sure your...
  3. COWCAT

    Shared saves on Android?

    For various reasons (both technical and financial), I've decided to divide my adventure game into several parts to release it on Android. But I'm now facing one problem. Each part has a different package name. Therefore, they cannot use the same save files! Is this possible at all on Android...
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