rpg

  1. ShadedColors

    Conflict of Chaos (Working Title) - Roguelike RPG Battler

    Hey there Game Makers! I'm a Game Designer in a small indie team of 3. We've been working on this game for about 3 months now and we think it's a VERY promising project! We're looking for any feedback or ideas! We have an Itch io page where you can download the game for free! Enjoy...
  2. Seabass (The Human)

    Bring Me Hope - A game about passion, love, and loss

    Join our Discord server or follow me on Twitter for updates! We plan on launching a Kickstarter in just a few weeks! Discord Twitter Obligatory Splash Art Alive, Again It's different this time but what has changed? It feels as though you've seen so much but have experienced so little...
  3. S

    Help with programming

    Hello everyone! I'm kinda new to programming and was following this tutorial: when I ran into a problem. when I try and run the program I get this error message: ___________________________________________...
  4. Dreary

    GMS 2.3+ 3D Effect for RPG Battles

    I'm wanting to create something similar to the effects found in Small Saga, where the backgrounds seem to be dynamically drawing to a horizon line or something. You can see the effects in their trailer below. I'm especially curious how to achieve the look of their battle system. Any...
  5. Z

    Team Request Primary Programmer for Scifi Action/RPG

    Wanted: Primary Programmer/Games Designer Have: Hello! I'm Zachary Andrews. I'm an artist, Games Designer. ( and in the past; tattooist, musician, miniature painter šŸ˜† ) I've shipped one game previous. "Nation Breakers: Steam Arena". This project is myself on art, sound design and writing. And...
  6. Z

     That Grim Bleak Australian Action RPG I'll Die Making - EVICTION

    **I started this thread in game development but more appropriate here, re-post apologies** Hey Everyone! my names Zach. I'm starting a dev thread for my second game "Eviction" I'm the writer and artist, you can check out my last game "Nation Breakers: Steam Arena" (Made in GMS2-Google or...
  7. T

    GMS 2.3+ Top Down Tile Lighting

    Im working on a turn-based rpg and im planning on doing a lighting system but still haven't figured out how I'm going to do that. Is there anyway to do lighting from tiles? I could make objects and do the lighting from that but it would make stuff like cliffs a little complicated?
  8. S

    GMS 2.3+ Help with implementing turned based RPG stats

    I have a problem with making a consistent way for the enemy to take a resonable amount of damage with stats like defense please help.
  9. Freezin

    Error working with yaxis and xaxis.

    I have defined both the xaxis, and the yaxis variables. I still get this error every time I try to run the program. ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event...
  10. WindCat

    Demo [2D RPG] INTERMONDE Final demo released!

    I released my game INTERMONDE - final demo / 2D Action Adventure RPG. I hope you really enjoy this game! https://woket-maker.itch.io/intermonde # Description : In the gap between the underworld and the earth world, where the creatures coexist, the story of Pren begins.
  11. G

    GMS 2.3+ How to code a sprint mechanic (similar to Mother 3) with 8 way movement?

    I'd like to start off by saying that I am very very new to coding and making games, and I'm trying very hard to learn the basics of making an RPG (heavily inspired by the Mother 3 mechanics). At the moment I'm trying to create a sprinting mechanic, just a simple "if you hold down shift you will...
  12. Repix

    Alpha -------------

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  13. Divinik

    Team Request Let's make a game together!

    I've been in the process of making a top-down RPG for the past year and a half on and off, and now I finally have some time to really dedicate to the project. I'm looking for a pixel artist and another gml programmer who want to collaborate and make an awesome game. The base programming of the...
  14. S

    GMS 2.3+ Platform game with classic RPG view from above : should the tiles of the room be made of objects?

    Hello everyone, I'm planning to make a platform game using a classic RPG view from above, so the player would use the 4 directional arrows to move left/right (x coordinate) forward/backward (y coordinate); but also the space bar to jump (pseudo-z coordinate). I however can't figure out how to...
  15. poorlocke

    Alpha Infinity Engine inspired Isometric RPG template

    UPDATE: sneaking, combat, item drop and pickup Here I explain enemy behavior, alertness, sneak mode and some item functions ORIGINAL POST I've been working on making a template with looks and works similar to the Infinity Engine. If you aren't familiar, it's the engine that the Icewind...
  16. sans17

    Drag And Drop how to make a game who is a Platformer AND a RPG?

    Hi, I'm trying to make a game in the style of Mario and Luigi: Bowser's inside story. I want to make movement like in a RPG where you can go left, right, up and down, but you can also jump like in a platformer game. I'm only able to do RPG-style movement or platformer-style movement, I'm not...
  17. 2

    Asset - Graphics [Delete]

    Delete this please
  18. X

    Looking for help and suggestions for an idea...

    So basically I am a beginner with game design. My primary interest is in making top-down rpg's (zelda/pokemon angle, not gta). I've been working on and off on artwork for a while, and I've done enough with gamemaker (a few tutorials) to get the basics of spirtes and objects and basic movement...
  19. BiTrunade

     Heart of Darkness | Story Based Mythical Action Role-Playing Game

    Heart of Darkness Alpha Stage Heart of Darkness is a role-playing desktop game, currently in early development stages. It tells the story of a notoriously evil mythical creature Minotaur, with aid of his mobs, attacks the land of [the hero] and kidnaps their people. The hero, simply known as...
  20. DevilKap

    SOLVED My animations are jumping frames and when I "fix" it, it crashes the game.

    I have an 8-directional animation system for my RPG, when I set the frames of the animation like this: It works fine, but jumps/skips frames. However, when I set it up like this: It doesn't skip frames, but it crashes the game when I walk to the right (and only to the right) for an extended...
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