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(English is not my native language, so ignore if something is wrong)
I'm trying to make my room restart when the character dies, but the game freezes instead. I put the function on the "home" button to see if it worked, but the game simply freeze the moment I press the button and it returns to...
I want to make a room in center, and 16 grey pixels with HP and something around room (first screen). If it's small room, everything is okay, but in high room gray lines will be visible only at the edges of the room. I need this gray rectangle to always follow me, and health over it. How can i...
I try to make in-game music, if main menu - play 1 audio, if not - 2 audio. I tried "room_get_name":
//Create
var roomname = room_get_name(room);
if roomname == MainMenu
audio_play_sound(aMenuMusic,1000,true);
if roomname != MainMenu
audio_sound_gain(aMenuMusic, 0, 1000);
But i think this isn't...
Not going to lie, a little concerned here. All my rooms in GMS just vanished when I clicked Run(f5). I have been developing this project for months now. I swapped a sprite out I was working on and poof they all vanished. The Rooms section in the Resources is now gray as if nothing is there any...
My game has multiple persistent rooms that should maintain their states until the player returns to the main menu. However, I've been having trouble finding a way to reset all those rooms without actually going to each one and restarting it from within, which feels overly complicated and hacky...
I've been trying to get a seamlessly looping room working in game maker studio 2. If you ever played Yume Nikki or used RPG Maker its kinda like the room looping in that.
I'm a little new to using multiple views and haven't used surfaces before so I'm running into some trouble.
My current plan...
I'm trying to make to improve this code by spawning all the collision objects for any given level by placing tiles in the room. Current I got the intended effect but it's very slow and I need to make this instant when the room starts. Tried using a for loop but it doesn't work at all. Any help...
Hello, I, in my game, have a code that spawns squares depending on the area I enter in two variables : draw_area_width & draw_area_height.
The problem I have is that I want these variables to be set to the display width and so get them to draw squares in all the width of the screen.
My room is...
Hello all, this is my first post so apologies if this is in the wrong place or badly formatted.
In my game, you fly a spaceship. This spaceship has multiple levels, but the ship as a whole stays in the same room (so your position in space and other objects in space don't change). I have sprites...
Hello. I have a problem with object that i have placed in room. When i am zooming in in the room object looks okay, but after i zoomed out the view object gets strange outlines and has a little displacement. Does anyone know how to solve this problem?
Thanks
See I'm working on a RPG was working on the battle system.
As the title suggests the scene is actually loading in milli-seconds but function called in micro-seconds so the point is that the title might not be so APPROPRIATE to the discussion.
My script:
///@desc battle_enemy
///@arg name...
i know, a very stupid question... but how can i actually use the room_restart() function?
this:
if(life <1){
room_restart();
}
is just freezing my game. if i change room_restart to game_restart it restarts the whole game, but i just want to repeat the current room when dying.
if i use...
Hello all,
I am currently working on a game for school. We just didn't have an explanation so I probably do something very stupid but I can't find a good solution anywhere. I'm making a platformer where a player has to jump to a door to get to the next level. I have two doors: the right door...
I'm creating a RPG and currently have two objects that have collision events where the obj_char touches them and they are taken to a certain room.
The first collision object works fine and the player is taken from room 1 to room 2. However, the second collision object simply causes the entire...
I need some help on how to make a room out of a PNG Image.
What I want to do is import a PNG Image onto GameMaker Studio 2 and make it into a fully functional room where you can add sprites, objects, instances, animations, events etc.
Is there a way you can drag and drop a PNG image into...
Current My Game Lighting : gif - http://naver.me/G6KGwnry
Currently, the lights are on the player's head.
However, fixed lighting is required.
Also, I would like to change the angle of illumination with time. like real sunlight
The room is very huge. view size is 960,540 and view hsp = 10 ...
Links:
https://itunes.apple.com/ca/app/room-escape-in-voxels/id1448634740?mt=8
https://play.google.com/store/apps/details?id=com.twohandslab.room.escape.voxel
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