room size

  1. G

    Technical Answers (for room size too)

    Here we go, There are a lot of tricky questions out there, about what game maker can do and can't do. From what i understand there is way more than it can then that which it can't. First off, When it comes to multiplayer, peer-2-peer, or server style(mmo style) games, can game maker compete...
  2. D

    Don't really understand how to scale the view correctly

    So my room is 1280x720 and I changed the view in room size to 480x270 which is to zoomed, I need it more zoomed out but when I try any other size it just looks all distorted. Is there like any certain sizes that keep the overall image good like 480x270? Or could someone explain how I can work...
  3. E

    [SOLVED] Room size

    I'm making a game for Windows, and have a "map" room. This room has little going on aside from meany mostly static objects. I want to be able to pan around the map and zoom in/out. I can program those controls. I'm just wondering how big can my room be? I want to keep things from going "blury"...
  4. J

    [SOLVED] Room size is incorrect

    I have a 512 x 384 splash page followed by a 1024 x 768 menu page. When the menu comes up, it's the wrong size. It's the size of the splash page. Anybody know what could be causing that? How do I get the menu to open to the size that is set? The last line of code in the timer for the splash...
  5. E

    Sprite Upscaling...

    I'm having trouble with the sprite quality of my game. I have a room size of 512 x 384 for the title screen and 1024 x 384 for the main game screen. I have used the basic drag and drop block to switch to full screen when f4 is pressed. However, when I go into full screen the image quality of my...
  6. E

    Changing room sizes in game (SOLVED)

    Hi, So I have a game where the room size is 1920x540 but within the game I made a bonus level with a size of 1920x1080... the problem Im having is when I move from a 1920x540 room to the bonus room, the screen resolution (or room size) doesnt change. The end result is the 1920x1080 room gets...
  7. N

    Legacy GM [SOLVED] Changing the size of the active room?

    Hiho everyone, as a short explanation: The "Home" in my game is in a void-like space. It's expandable by using resources (Adding grid-tiles for walking and placing objects). The main idea is a Base with "infinite" growth in every direction (2D). I'm aware that "infinite" has it's limits sadly...
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