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room persistence

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    GameMaker Tips on how to keep memory usage in check with persistent rooms?

    Hello! I have used GMS and GMS2 for a while, and I'm very used to making more linear-styled games. However, the one I am making at the moment has many areas that I want to be able to be revisited, occasionally with differences (different characters available, for example) and I know that using...
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    [SOLVED] Saving room state to ini file

    I'm making a game with persistent rooms, where the player can go back and forth between them. I've decided to use ini files to save the game when entering each room. Is there any way to save the state of a room upon exiting it, and then writing that state to an ini file when running the save...
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    GameMaker Black Screen When Going To Room

    So for whatever the reason when I attempt to go to a specific room after battle all that occurs is a black screen... I've noticed that turning off the room's persistent "fixes it" but the only problem is the enemies stick around. Allow me to clarify, battle begins when you touch an enemy, you...
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    Windows How can you reset mutiple persistent rooms???

    Hey guys, I have a problem, I'm making a game like the mini clip game robokill where there are mutpile rooms in an area. my problem is that because the rooms need to be persistent, when you die I'm unable to properly program a proper room reset for multiple rooms. If some one has a way to reset...
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    [SOLVED]Room Persistence cannot be turned off

    Hello everyone! I have a problem regarding room persistence.I want to turn the gameplay room's persistence off after the user clicks on the "Back to Main Menu" button that is located in the pause menu(another room which can be reached using a button located in the gameplay room). My goal is to...
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