room editor

  1. tanukidreamz

    Mac OSX Variable Definitions set in Workspace/Room ignored

    Hi there! I'm finding if I set the variables through the variable definitions (either in the room editor or in a workspace) they are always ignored. By both parent and child. Writing the code in the step/create event works fine. (But applies to all instances so defeats the purpose of this...
  2. Evan Kinsler

    Design Is there a way to manipulate a selected group of tiles in a room?

    I know there is a tool to select a group of tiles in the room editor, but how specifically do you specifically take that selected group and move it to a different place in the room?
  3. A

    How do I get shaders to appear in every room my sprite is in?

    Hello everyone, I recently figured out how to implement dynamic lighting in my game. I followed a tutorial and the lights appear to be working fine in one room, but don't appear at all in the others. How can I fix this? Here is a video demonstrating my issue:
  4. Rusty

    GMS 2.3+ Particles Don't Work

    So I took the plunge recently because I heard the new runner in Studio 2.0 compiles much faster (it does, incredibly fast, thank you YoYo) and have exported a large project in Studio 2 from Studio 1.4. Now I've found my particle effects don't work, the objects and everything are in the room and...
  5. K

    GMS 2 Access Room Editor Creation Code of Instance

    Like the title says, is there a way to access (i.e. run) an instance's room editor creation code? If I want to reset an object, I can do event_perform(ev_create, 0), but this does not take into account any code written in the room editor. Thanks!
  6. E

    Question - IDE Child room wont inherit parent layers

    I'm following a tutorial on Youtube where someone created a child room. When he added a new layer in his parent room it automatically added it to the child room as well. But not for me. When I add a layer in the parent room it doesn't convert to the child room, even if all "inherit" buttons...
  7. Gigicom

    GMS 2 Setting individual tilemap size for tileset layers

    Hello, I'm currently experiencing extreme performance issues in the room editor, now I'm at the point where it won't even let me save the room anymore ("unable to save the following files (please see output panel for more details)"). Previously I've mostly been only adding tiles and new tile...
  8. Logix

    Draw in editor

    Hi game makers! I'm just wondering if it's possible (or can be made possible) to draw sprites and/or text in the room editor view. This would be useful since I'm using a programmed trigger system (not a fan of putting objects in the scene when I can just achieve the same thing with a small bit...
  9. Nathan

    Mac OSX Room editor folders keep opening automatically

    While using the Room Editor and adding a new layer of any kind, it automatically opens up all the layer folders in Layer View, which is quite frustrating when I have multiple groups of layers in different folders, and I have to keep collapsing them. Is there a way to stop this from happening? Or...
  10. Nathan

    Design Looking for detailed tutorials on the Room Editor (building stages)

    I've been away from the forum for quite some time, but have been using GMS2 since it debuted. Back then there was only 1 bare bones tutorial available on how to use the Room Editor to build stages. I've built some test rooms but am ready to start making proper well organized Rooms/Levels for my...
  11. shadowelite7

    Windows Tiles aren't going on the room editor correctly

    Today I got my tile sheet done correctly but whenever I drag a tile to the room editor. It tries to be placed outside of the room editor. Is there an easy fix to this or do I have to redo my tile sheet?
  12. 1

    GMS 2 How can I make objects with origins at the center snap to the grid correctly?

    So I have objects with origin's set to the middle center of it, and I was wondering if there was a way to make it on default snap to the center of the grid-space, instead of snapping to it's corner. I also don't want to have to set the grid spaces to 16x16 instead of 32x32. I want to be able to...
  13. jjettii

    Mac OSX A faster way to add objects to rooms?

    Currently I'm dragging and dropping objects into my room one at a time. I'm assuming that there's a faster way to add objects, since some rooms could have dozens, if not hundreds of instances of an object. Looking through the GameMaker 2 docs, I found the following: "You can add more instances...
  14. muddrox

    Question - IDE Room Editor - Inheritance issues

    So recently I wanted to try out room inheritance to make my project more manageable. I am new to using Game Maker 2 after prying myself away from Game Maker Studio 1.4 but here I am. However, I have found room inheritance to be quite infuriating and it has led me to ask a number of questions...
  15. HayManMarc

     Suggestion: Instance Creation Order

    In the room editor, you can open up a window that shows you the room's Instance Creation Order. It lists the order of all the objects you've plopped down into the room, ordered from top to bottom. You can manipulate that order by clicking and dragging an item and placing it at a different...
  16. D

    GMS 2 Changing object appearance in room editor?

    Is it possible to programatically alter the appearance of an instanced object in the room editor? We're building a modular UI system with scalable dimensions, and I was wondering if it would be possible to preview the results in the room editor, instead of just seeing the stretched sprites of...
  17. X

    Question - IDE How to make the size of windows in GMS2 room editor constant ?

    Hello ! I am new to Game Maker. I'm using GMS2 , and one of the problems I realized is that, by zooming the room editor out, all of the windows get smaller too. This causes a big quality loss and makes a lot of text unreadable. I posted two images : Normal zoom ( Normal.png ) and zoomed out (...
  18. H

    GMS 2 Asset Layer Question

    Hello GM community! The usual disclaimer: No clue if this is the right place to post this. Easy question (hopefully): How do I remove / delete a sprite placed in any asset layer within the room editor. I've read through the manual (specifically regarding room editor and asset layer) and...
  19. V

    GMS 2 Working faster in the room editor?

    Soooo, Im creating a game and the room its kinda large, but the room editor allows grabbing the objects only one by one, how can I do something like the gms 1.4 that you can add objects only by clicking in the place where I want to put it?
  20. F

    Mac OSX Copy and Paste in Room Editor Not Working

    Hi All, I have been working on a project now for about 8 months using the Mac OSX version. Previously I have been able to copy and paste objects within the instances layers, but now can't seem to do so. Has any one run into this problem, or have any fixes... Thanks for the help!
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