rendering

  1. T

    GameMaker Render Distance Help

    Hello. I currently have a 2d Randomly generating game like terraria. Currently is spawns in thousands of blocks in to the world. The larger the world the more objects there are that spawn in for example dirt. loads of dirt is causing lots of frame rate problems so i was wondering for example if...
  2. Mike

    OFFICIAL TechBlog: DYNAMIC RENDERING MASKS

    https://www.yoyogames.com/blog/430/dynamic-rendering-masks So this is a quick one, but incredibly cool and valuable. When drawing to the screen (or a surface), most people only think about the colour, that is the red,green and blue channels, but actually there's also an alpha channel. Now it...
  3. D

    GameMaker Poor Image Quality

    Hey everyone, Before GameMaker I was using another game engine called Stencyl. After running the same game in both engines, I have noticed that the sprite image quality isn't looking as good in GameMaker. Take a look at the below comparison (all the exact same sprite, same scale, taken directly...
  4. M

    3D 3D Shader Help

    I was wondering if it is possible to modify Gamemaker's general shader to use a z variable in addition to the already-present x and y variables. If so, how would this be done? Through the pixel or vertex shader? What shader code would have to be written? Would it automatically use the z var, or...
  5. Anixias

    Legacy GM Tips For Rendering Optimization

    Currently, I have an isometric-projected ds_grid containing tiles (this ds_grid is the terraindata grid, containing enumeration values such as tile.grass or tile.water, etc.) I have another grid of a matching size called variant and every cell is set to random(1) on the grid's initialization...
  6. babyjeans

    GameMaker Best Way to Render from a DLL?

    I've been experimenting with working with extensions and DLLs, and was wondering what people have done in the past to render from a DLL? I've seen a few extensions that seem to do this, but wasn't sure. Right now, I'm thinking my best bet is to share a buffer with the DLL, and...
  7. S

    Legacy GM gamemaker creates objects and surfaces before its supposed to

    can someone tell me why my objects and surfaces are getting created and rendered before I can offset their positions? it should create them on screen and then move them to their correct positions before being rendered however they are not and are rendered in the wrong place for 1 to 2 frames...
  8. Joe Ellis

    C++ Help Needed - Direct X Rendering FVF Vertex Buffers Shaders External Texture Managment

    Hi, I'm currently working on a project to do with replacing some of the d3d rendering functions, such as vertex_submit, using shaders, and external texture management through a dll If anyone wants to help it would be much appreciated, I can even pay you (around £200) to complete what I've...
  9. RyanC

    Android Strange Graphics Bug - Mobile

    Hi everyone, check this out! When I load my game on mobile via wifi, this is what I see before the game crashes shortly after. Any ideas what is causing this?
  10. C

    Render Text in 3D

    Hi all. I've been using Game Maker for a long time but am only now just getting into the 3D aspects of it. Everything is going alright but I am having difficulties rendering text in the 3D environment. I can draw things to a HUD but if I have an object and I want some text to float above it...
  11. Gamerev147

    Game Mechanics [Solved] Reduce Room Lag

    I made a new room (level, or world) in my game. This room is HUGE! It is 12000x8000. The port and view size is 1080p and i need it that way. I have the background set at a grass texture, I turned off background color because it wasn't being used. I removed as many useless object that I could...
  12. D

    Legacy GM Screen rendering error?

    This is how my game looks ran on windows: But if I run my game on Android it looks like this: Why are those objects at the right most corner of the screen stretched? I have a script used to swap 2 tiles, but it doesn't appear to work in the affected area. Even under Windows, the objects...
  13. Joe Ellis

    3D Is there a way to get anisotropic filtering working with external textures?

    Is there a way to get anisotropic filtering working with external textures? My project looks terrible just because the anisotropic filtering extension (by manta games) stops working on any textures loaded during runtime and my game needs this as textures are altered during gameplay can anyone...
  14. D

    Legacy GM Pixel art not rendering properly OR the Perils of Emulating 16-bit Artstyles

    I've been having some trouble rendering certain sprites lately. The sprite is rendered with a “splice” through it. Example: The image on the right is how the desk is supposed to look. The image on the left is how it shows up on some frames during runtime. Sometimes it renders perfectly, but...
  15. M

    Problem with vector sprites rendering

    Hello, I need help with a problem with rendering swf vector sprites. It happens when a rotation and/or resizing is applied. In a screenshot below you can see clearly visible thin black lines going through the diagonals of some of the squares. Source swf image does not containt these lines of...
  16. L

    Sprites Warp and Stretch as the Player Moves

    Recently I've been working on a space style shooter game and have just started to add randomly generated stars, the only problem I notice is as I (the player) moves the sprites seem turn stretch out depending on how fast I am moving and turn in the direction I am heading. No variables are linked...
  17. Binsk

    Asset - Extension [B3D] 3D Rendering Engine

    Binskified 3D (v0.4.13) Hello, everyone! Available on the marketplace now is the Binskified 3D Rendering System ($11.99)! You can view / download the manual for demo purposes here: Google Drive Link (v. 0.4.10) You can download an example .exe here: Google Drive Link (Dated) Casual video...
  18. I

    Asset - Scripts TMC Script Batch

    Posted 26 May 2015 - 06:20 AM TMC Script Batch Outputs: All Type: Scripts Included: Scripts Demo: None Marketplace: https://marketplace....mc-script-batch Description: Defer Script Calls for Later! TMC Script Batch allows you to batch a set of scripts from anywhere in your game to...
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