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rectangle

  1. lunarcomplex

    Any reason the simple draw shape functions like rect don't include alpha as a param?

    Seems strange to me that drawing sprites have this while draw rectangle doesn't, nor do the other simple draw shape functions. Yes there's draw_set_alpha and whatnot to use before and after, which might also be what draw sprite does with the passed alpha param. But why not just have those added...
  2. JeanSwamp

    Draw triangles alongside a line.

    Hello, I am trying to set up a few different warning areas for a topdown game. I am having trouble with some sort of "charge forward" warning, which is basically a rectangle with arrows pointing the direction. It would look like this: This is the code I currently have: dir =...
  3. E

    [Solved] How to make a custom roundrect with own corner sprites?

    Hello, people. I have a question about draw_roundrect() functions that draws a roundrect, so I have a sprite with 4 frames that keeps images of all roundrect corners. It looks lke this: Every corner image is a seperate frame. So how do I draw a simple rectangle and just change it's corners to...
  4. G

    GML Create rectangle made of objects

    I am trying to make a management game. I need the player to be able to assign different "areas" like in Prison architect or Rimworld, by pressing and holding a mouse button to draw a rectangle that defines an area. Since I'll need objects to detect wether they are in an area or not I'm trying to...
  5. S

    GameMaker (SOLVED) draw_rectangle draws semi transparent pixels on fill and some other things

    does anybody know why draw_rectangle(0,7,127,7,false) is drawing a semi transparent rectangle? also it seems that the lines top, left, and right lines are not drawing even though 0-7 is 8 pixels and 0-127 is 128 pixels which it should be drawing inside the rectangle like this.. here is my...
  6. MMM

    Asset - Demo Rectangle coloring

    If you love to change colors in the Final Fantasy 7 inventory this #GameMaker / #GameMakerStudio2 demo will show you how to code and implement such a system in your game - in three different ways. :) https://mmmfree2dwindowsgames.blogspot.com/p/game-maker.html
  7. Dr_Nomz

    GML How do I make this button work?

    So I have a working button from an inventory tutorial I saw, but when I tried to make a custom one it didn't work. ///Draw event\\\ var click = mouse_check_button_pressed(mb_left); var x1,x2,y1,y2; x1 = view_xview[0]; x2 = x1 + view_wview[0]; y1 = view_yview[0]; y2 = y1 + 104...
  8. Dr_Nomz

    GML Rectangles, drawing quirk (wtf)

    if (abs(mouse_x - x) < 48) && (abs(mouse_y - y) < 48){ draw_set_color(c_ltgray); draw_rectangle(x-48,y-48,x+47,y+47,0) So what this does is it creates a rectangle (duh), but the way it works is it creates a little square box on every CORNER from the center origin, meaning that instead of...
  9. Shavv

    GameMaker Drawing a rotated rectangle from object position

    Heey guys! I found a neat little script here to draw a rotated rectangle, wich is really fun but I can't seem to solve the issue im having with it. its drawing the rectangle in the exact middle of the object, and i want it to draw from the object forward to the direction i want it to...
  10. D

    Android Icon problem

    Hello, I got problem with icon, it´s easy to describe. No screenshot needed (don´t want to place "ad" here). I have all icons placed in GM. But after I install it on phone it get smaller. So it looks like.. Shrinked icon of my app, but with white circle around it (it´s 50% rectangle and 50%...
  11. darijs1

    Legacy GM (Solved) Simple way to draw a rectangle under my text

    Based on this code: ///Script object = argument0 str = argument1 draw_set_halign(fa_center); draw_text_transformed(argument0.x, argument0.y-argument0.sprite_height, str,0.5,0.5,0); how can i draw a rectangle under this text in a way that would keep the rectangle the same width and height as the...
  12. S

    GameMaker separate rectangular collision masks per sub image?

    will this ever be possible to do in the sprite editor? I really want to use objects as tiles since tiles are hardcoded at compile time however I need to use separate rectangular collision masks per sub image. this is because some of the subimages are not completely 16x16 rectangles and I want...
  13. S

     (Suggestion) Rectangle mask per frame

    simple suggestion the seems like it could be added very easily can the yoyo devs add a per frame option for every mask shape? I want to do auto tiling by using objects and their image_index's but I need to set their mask to be different depending on the frame. there isn't really a way to do...
  14. W

    draw_rectangle[solved]

    I'm having trouble setting this rectangle how I want. I want it to stretch from my enemy object to the right and left by a total of the width of my regular walls 300. That part looks correct but I can't get the vertical to match. It only covers as far as the enemy sprite, I want it to stretch...
  15. F

    Legacy GM Find intersection in rectangle

    Heya, I've run into a problem and I'm having trouble coming up with a solution. I have a box with varying width and height. I have a center point (x1, y1) that is always directly in the center of said box. And lastly: I have a final point (x2, y2) that exists somewhere outside the box. If a line...
  16. B

    Question - IDE How to use the new features in the room editor?

    From the release notes for the lasts update: "Room Editor: Rectangle, line and fill tile tools added (these do not yet do auto-tiling)" http://gms.yoyogames.com/ReleaseNotes.html First of all, this is great! The thing that I disliked the most about GM:S1 was that I needed to work with Tiled or...
  17. A

    Controlling Direction of Bouncing Ball on Rectangular Paddles

    I am in the process of making an experimental game that is a combination of arcade classics Pong and Breakout. The following screenshot is a basic demonstration of this idea. As it stands, players are able to control the direction of the bouncing ball based on the vertical positions...
  18. T

    Precision mask not working. Rectangle Does.

    So I decided to finally not be lazy and work on slopes. I realized a problem when for a slope, i needed to use precise collision checking, so its not just a big rectangle, and on colliding, my character seems to not notice the mask at all. I then made it more basic for debugging, using my...
  19. S

    Legacy GM [solved ]draw_rectangle_colour problem

    I have a small problem draw_rectangle_colour is drawing the boxes like they are not scaled with the view I thought thats what the draw_gui event was for? so that you can draw things without the view effecting them? am I wrong or is this a bug? here is a pic...
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