real time strategy

  1. space_sauce

    Released Battle God

    Get it here on itch.io Windows & Ubuntu Hello everyone! I just put out a tiny game and wanted to share. It is my first 'complete' game. You can try the [limited feature] demo or purchase the full feature rich game. Battle God is a game where you can play either side or sit by and watch...
  2. L

     3D RTS HALO Fan Game: UNSC VS COVENANT

    Hey guys so most of my game maker life from 2008 to now has been starting and never finishing RTS games. so a little while back i spent a good 2 months making what would be my ultimate RTS engine. So far it has Full 3D, full online and lan multiplayer allowing all the multiplayer functionality...
  3. K

    SOLVED Trying to make it so a sprite of an object changes if another object from a list is within that object's radius.

    Hello everyone, I'm making a Real Time Strategy game with game maker studio 2. I'm trying to make it so a sprite of an object changes if another object from a list is within that object's radius. The goal is to make it so when your troops are within the enemy's radius, the enemy becomes...
  4. P

    Asset - Project Full Featured RTS

    Hello all, So far I've been developing features for an RTS (real time strategy) using pure GML with no extensions or tutorials. I believe I'm filling a gap in the GM marketplace as there are bits and pieces but nothing to the extent I wanted. All art, sounds and scripts will be available when...
  5. M

    Good top-down character collision code

    Hey, does anyone know a way to make player's units not get stuck in objects in a top-down (RTS) game. I've tried altering sprite masks, and using some collision codes i used back in Gm7 - 8, but to pretty poor results. What ways are there to make units smoothly move around, avoiding obstacles...
  6. J

    *VERY* Simple 2D RTS Pathfinding

    Hi guys, my name is Jose and I've posted this as a testing example. For about 5 years I've been wanting to create an RTS (Real Time Strategy) game on GM, I've used versions from 6 to 8 and recently after going back to the basics (GM 3.3) I've developed a simple pathfinding system for RTS games...
  7. gmx0

    Windows Tug of War (Wave-Time Strategy - Very Early Demo)

    Early Demo Screenshot: Early Demo Download Tug of War is a one-lane strategy game of eventually overwhelming your enemies by waves. Hence the cheeky genre WTS (wave-time strategy) :p. This is just a side project, as my main project is an RTS (linked in signature). However, both games use the...
  8. B

    Team Request [COMMISSION] Looking to fill positions for my company's first game!

    Hello to all! INTRODUCTION: My name is Brennan. I am 25 years old with a Masters in Innovation and Entrepreneurship from Full Sail (not as special as it sounds). My passions are drawing (pixel and paper), designing music (FL Studio), and programming (GML, C++, and soon C#). My dream and goal...
  9. gmx0

    Windows The Inky Darkness (Horror RTS)

    Download the Early Access Version Full Version comes when it comes The Inky Darkness is a real time strategy game set in the background of the Cold War. A quiet New England town gets covered in very hostile dark fog. The nearby military base is sent to investigate. Check out the design...
Top