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random level generation

  1. G

    GameMaker Having trouble with my random level generator.

    Hi! It's been a while since I posted but i'm working on a brick breaker game and I made a sort of random level generator. The problem i'm having is that the sprites can overlap or end up on top of eachother. I don't quite understand how to make the game not place the instances on top of...
  2. W

    GML Random Level Generation Character Movement Issues

    For some reason, my character is constantly moving downwards and to the right, but straight zooming whenever I try to go up or left I have been following this tutorial: and this is part 2: Character Step Code Character Create Code
  3. S

    GameMaker Random Level Generation

    Hey guys, I've been following HeartBeast's tutorial on random level generation. Things have been going alright, but I've been stuck for a few days. Whenever I run the game, the player is able to move about halfway into the walls. I can't figure out if it's the grid that is wrong, or if...
  4. W

    GML How do you make a Mini Map[SLOVED]

    I have been trying to make a game with a mini map but all the tutorials out there involve checking for objects when I am using a random world generator with ds-grids. I this from the Beast Heart Tutorials on how to do it, but with using the ds-grids idk how to add a mini-map. Here is my level...
  5. Adrien Dittrick

     The Executive Game

    The Executive Game is about making elaborate plans to execute various crimes like robbery, kidnapping and assassination. Each mission has a certain amount of random generation, but after that everything becomes deterministic: If the player informs himself sufficiently, he can prepare for any of...
  6. J

    Deeper into Space

    Deeper into Space Deeper into Space is a 2D space shooter with rogue-like elements. The objective of the game is to jump from system to system and survive as long as you can, facing increasingly more dangerous enemies. Features: - Randomly generated systems - Randomly generated planets -...
  7. Imperial

    Legacy GM Random Terrain Generation Problem

    var sh,ah,dirt_level,stone_level,adl,size; size = sprite_get_width(spr_grass); sh = room_height - 512; ah = sh; for(xx = 0; xx < room_width; xx += size) { dirt_level = ah + size * irandom_range(5,7); stone_level = room_height; object = instance_create(xx,ah,ground)...
  8. M

    Legacy GM How to be random? (Random Level Generation question)

    So, I actually DO have experience with Random Level Generation, but my method involves Setpieces placed in a random fashion (E.G. The game chooses a random integer number, and places the setpiece associated with that number in it's x and y coordinates.) However, I want to know how to make a...
  9. M

    Legacy GM Generating Paths from one object to another

    So ATM i am trying to make a random generating Dungeon, I have a script that makes rooms, and one that create Biomes in the Room. What i'm having trouble with is the tunnels from one room to another. I need to know how to make a path from one object to another while avoiding/going around other...
  10. B

    Triangulation for dungeon generation

    Hey guys. I've been working on creating a random level generator based on this site. So far, I have been able to randomly generate rooms and position them so they do not overlap, as such. And as you may notice, I have also implemented the ability to distinguish which rooms are "main rooms" and...
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