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  1. Alloi

    Question - IDE [SOLVED] GMS 2 Can't Launch Game

    While working on my game everything was working fine; I edited one of my sprites dropping it from approx 10 frames to 3, after doing so my game would not launch. I do not think it is associated to the sprite change but maybe there is something you all know that I don't Thank you for any help...
  2. F

    Help making a button operated door

    Hi, i am very new to gamemaker and was wondering if there was a simple way to make a door that plays an opening animation when you press a "button" near it. I have created a animation for the door opening DnD or code but any help is appreciated. Thanks
  3. E

    GML [SOLVED] How to check "switch" statement of current code?

    For example, I have variables keyRight, keyLeft, keyUp, keyDown that equals to keyboard_check(vk_...). I need to check them in switch statement like this: switch () { keyRight: x += 2; break; keyLeft: x -= 2; break; keyUp: y += 2; break...
  4. E

    What is the first game ever made in GameMaker?

    Did YoYo/YoYoGames team, when testing GameMaker, made the demo game for it or something? Did anyone wonder about it?
  5. T

    Game Mechanics [Question] How do I make a melee attack?

    I know how to make a shooting kind of thing I just have no clue how to make a melee attack. I messed around with hitboxes but it made no sense to me. If one of you could explain it to me that'd be great! (Im using GML)
  6. J

    Question - IDE Able to export 1.4 trial projects to a paid Game Maker 2?

    Can anyone tell me if I can export a project created in trial Game Maker 1.4 to a paid version of Game Maker 2? I am developing my first game to be a Pong x Breakout clone and found it easier to get it started in 1.4 than 2 (stuff like bouncing off objects and such) and even planning on...
  7. M

    How Do yoo make sprites immovable and impassable in gamaker 2.0 using GL

    I need help From the very beginning of how to do it???
  8. K

    How should you create new classes?

    Say you're creating a game with many different classes. What would you do to make the classes unique and fun to play? I'm kinda struggling with this, figured I would ask some people.
  9. E

    Legacy GM How to specify the value between one and the other value in the Switch statement

    It sounds incomprehensible, but I'll try to explain... switch (hp) { case (LOWER OR EQUALS 50) } Is it possible to set value in case that lower or greater (< or >), 'cause I want to make like when HP is lower than 50, sprite changes to another one. I know that I can use "if" statement...
  10. E

    Local Multiplayer working with Hamachi

    Is it really possible to use Hamachi to play your own game? If it is, please tell me how to make it. :)
  11. F

     I was just wondering about the resource tree...

    how many resources are the maximum limit for objects and sprites? Because my game I am making will need lots of them, since it’s a rpg.
  12. FeetUpGaming

    Legacy GM (SOLVED) object_get_parent Questions

    When using object_get_parent(object_index) do you put in an instance id or an object index? (Does the object need to exist inside the room) Also (The main question) what happens when the object has multiple parents? Here is the kind of family of the objects i'm using: obj_brickWall < wall <...
  13. A

    Can I make something the size of Stardew Valley in GMS2?

    I want to make a game but I want to make sure the engine I'm using will be able to (eventually) support what I want to make. Is something like SV feasible on GMS2? What I have in mind is similar in style and scope. If not, are there recommendations for another game engine?
  14. G

    GameMaker Need help trying to combine 2 resolutions of sprites

    Hi, I am working on a 2d Zelda like game. Most of my sprites and all my tilesets are made up of 32 by 32 bits. I was planning on having one of my enemy objects be animated outside of the 32 bit retro art by using Claymation. I essentially wanted my sprites to be actual images that would look...
  15. R

    Problem with Deceleration

    I have a player object whose state variable is set to a player_jump state whenever up is pressed (the state script, of course, is executed in a step event) It starts out being a certain vspd (which is constantly being added to the Player's y position), but I want it to start to decelerate (as a...
  16. T

    Android android google play service 11.8.0 missing?

    * What went wrong: A problem occurred configuring project ':com.xxx.yyy'. > Could not resolve all dependencies for configuration ':com.xxx.yyy:_debugApkCopy'. > Could not find com.google.android.gms: play-services-ads:11.8.0. Required by: project :com.terrestrialarts.mineslice > Could not find...
  17. G

    Question: Is it possible to change camera angles?

    I know that the engine is designed for 2d expressly, but I was wondering if something could be done in the same style as Fez or Invisible Inc., where the camera angle could shift, but the level effectively stays the same. Is that a possibility with this engine, without needing to effectively...
  18. A

    GameMaker [SOLVED]My instances are invisible! Help!

    Hi friends! OBS. I'm still in the beginning of my learning curve and therefore I would like you to respect that my code is messy and averting from custom. I have an error in a project i'm working on and I can't find any solutions online. Situation: I have 4 instances that are randomly...
  19. T

    GameMaker Is GameMaker capable of doing what I want?

    Dear community, I have only played with some basic code and so my understanding of what I am asking for is somewhat limited. However, I will describe what I want and it would be awesome if anyone can tell me : A) the exact wording required to ask what I am asking, so that I can better search...
  20. Josef Scroggins

    GameMaker (Question) Stat Gain

    I'm making a battle system similar to Final Fantasies. At the end of the battle, I want it to display what you gained from the battle. For example. Let's say I have 20 gold I win a battle I want it to show how much gold I gained in a draw GUI event that would look similar to this. (Better...
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