#programming help

  1. Bulldrome

    Local Multiplayer

    Hello I'm currently working on a top down, spaceship arena game and have a few questions about getting local multiplayer working. I have a menu set up for selecting your ship and color as well as a stage select. After player 1 has selected a ship, is there a way to return to the ship...
  2. DNgames

    Need help with game maker phyisics

    Im making a game with puzzles but. This things keeps happening player is colliding with object at first but then stops for some reason. That red litle square is for collisions but after one time toching with blue block it stops colliding with it. Like that player can stand in that block. Can...
  3. RetnuH

    (Solved) Need some help with an auto-generated feature

    So im working on a game for a website and its a fairly simple idea, its like the chromes offline dinosaur game. Infinitely side scrolling until you die. I have everything worked and and i know what i want to do but the only issue i have is the auto generation of terrain/enemys. Im fairly new to...
  4. V

    GMS 2 [Solved]Why is my player feet below the floor?

    White rectangle is measured based on the collision mask of the player. Both the player and the ground are marked solid. How do I prevent the player's feet from being under the ground tile? EDIT: this is my code that affects gravity // Gravity Effect if(!place_meeting(x,y + 1,oGround)) {...
  5. E

    Combo not working

    When I right click the character makes the first and second combo moves. How to avoid this? Step Event: key_left = keyboard_check_direct(ord("A")); key_right = keyboard_check_direct(ord("D")); key_jump = keyboard_check_pressed(ord("W")); left_click = mouse_check_button_pressed(mb_left)...
  6. E

    Solid to each other child objects

    So... I wanted to know. Is there some way to make child object solid ONLY to each other?
  7. _Dinosaur_

    [SOLVED] Does a function that does that exist?

    Hi! im fairly new to programming so I wanted to ask a quick little question: is there a quick function that can make IF run only once? I hope you understand what im trying to say! :potato:
  8. _Dinosaur_

    [SOLVED] a function that tells the distance between two object's collision masks?

    im fairly new to programming, so I want to ask a question: tnx for any kind of response
  9. D

    the instance doesnt want to move the way I want it to

    i am working on a 2d platform game, so the controls, have to be good. My idea is, that if the player is holding down right arrow key(walking right) and then starts holding down left arrow key, while still holding down the right arrow key, it will move in the left direction. Or if the player is...
  10. D

    [Solved] im struggling with setting a direction for the bullet

    i am working on a simple 2d shooter. The player will shoot in a direction where player is facing. This is my progress so far..(if you want to see the video of this game so that you will understand my problem better, please on intagram search for dirokiwi123, and in there you will find the...
  11. S

    GMS 2 How to Make Character Go Automatically to Where Mouse Clicked

    As the title says, how do I make a character (sprite) to go (walk automatically) from its current position to where the mouse clicks? Also avoiding obstacles on its way? More like not walking through objects/obstacles. Thank you so much in advance, and any help is appreciated!
  12. J

    help with impulse

    I use gm2 and I keep getting this error when I attack my enemy, and I could not find a solution, help please ############################################################################################ ERROR in action number 1 of Step Eventobj_enemy_slime for object obj_hitbox: The instance...
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