programing

  1. Q

    How To Add Timed Attack (Friday Night Funkin Gameplay)

    Trying to set up a game like Friday Night Funkin where the main gameplay is the arrow keys to the music. How do I set up in the game maker studio where you earn a certain amount of points when you time the correct arrow? Also how to have it decrease points if missed. I would appreciate the...
  2. Hobbie Retardo

    GML How i make the character throw itself in the direction of the mouse cursor?

    I'm a beginner and the objective is make the character do a "DASH" in the direction of the mouse cursor and just stop when hit a wall for example, but i don't figured out how to make this, anyone could help me? Thanks in advance.
  3. T

    How would I go about making a level unlock and save system? (GM8.1 standard)

    Hey guys, So recently I started a project in which I have a mode in which you beat a boss, and then you unlock the next, and when you click the save button, it saves the progress that you've made and when you come back you can tackle the bosses you have unlocked. Defeating a boss sends you back...
  4. H

    GMS 2.3+ Camera and mouse tracking stops working after switching rooms

    So after finally making a successful dungeon generator, I tested it out on my game, only to find that whenever, my player enters a room, the camera object simply stops working, as well as the weapons, they just stop pointing at the cursor. At the first part of the clip you can see how everything...
  5. H

    SOLVED Tiles won't set properly

    TLDR: Made a dungeon generator that generates a random sequence of rooms, each room has an assigned randomly generated grid, this grid is only filled in when the room is active/selected. But the tiles just won't set, instead the whole rooms just turns white. if(room==room_index){ var...
  6. H

    Flamethrower collision detection?

    so I'm making a flamethrower and so far this is what it looks like with particles I was wondering if there was a way to detect any collisions in a triangle range? something like this, preferably with code I thought of drawing a rectangle, but making the two points on the left the same, but...
  7. B

    Windows Fps and gamespeed higher than room speed

    Hello, I have my room speed set to 60, yet the game runs at my monitors refresh rate which is 165.. the game runs at 40fps on other people systems with no real reason as there isn't much going on. I checked the alternate synchronisation method in the global game settings and since then the...
  8. D

    idle_to_run run _to_idle Animation transition

    Hello everyone, I have 2 transition animations I prepared it to be more procedural when switching from idle to running state, but I'm not sure how to use it, I'll be glad if you help. Please Help me Example on Katana Zero attached:
  9. Armored Dragon

    Thrown object to stop in the air?

    Right now i'm trying to create an enemy that throws a stone orb at player's direction and then walk to the orb on the ground to recover it. The problem is that i can't find a way for this orb to lose speed and eventually stops. This is the code that the enemy uses to throw the orb...
  10. A

    GMS 2 SOLVED Alarm resetting before taking effect.

    I’m somewhat familiar with alarms, but this issue has stumped me. For every alarm I use, I always make sure that it only resets if it has run it’s code, using if (alarm[x] < 1) alarm[x]= y but for some reason, this specific alarm resets once it hits 0 without running the code. here’s the...
  11. I

    I want to create a Turn Based RPG game in Gamemaker 2

    Hello! I'm kind of new on this programming stuff. I started with GameMaker Studio 1, I did learn a lot of stuff but I got stuck because of my lack of knowledge in GML, so I gave up there. Some time later, I got kinda hyped up with GameMaker Studio 2 and this time, I had learnt much more than...
  12. Gorshalox

    Climb on ladders

    I'm making 2d platformer in GMS Language,how i can make the climb on ladders
  13. P

    SOLVED How to create list of Objects Without their Instances???

    So, I want to create level editor for my game, and I have stuck again. Now I don't know how can I collect all my objects that I can edit in one ds_list without creating their Instances. Maybe there is a way I can loop through all of the objects and check for their parent, so the manager objects...
  14. F

    Mac OSX Printing Out Wrong Array

    Hey guys I'm new to Game Maker Studio and new to the language. I'm making a game and have been working on the dialogue system. This chunk of code was designed for characters respond to a set of choices, the dialogue starts by printing out the first element of the line_array, which it does, then...
  15. Lens

    SOLVED Problems identifying specific object and thus changing its variables.

    Good morning/afternoon/evening! :potato: I have many instances in a game called oBomber. Also I have an object called oTank, which has a range (collision rectangle). Once oBomber gets inside the oTank's collision rectangle, it should lose HP (to make it simpler, as for testing, now it just...
  16. P

    GMS 2 Auto Tile Path Maker

    I will be short cause I am almost sure this code should already exist but I can't just find it using google. So I need logic to make Computer count the shortest path from 1 tile to other including the diagonal movement and tile-based collisions.
  17. E

    Steam A.I enemy with gun

    (Im bad with the english sorry)Hi, me again, im programming a enemy with gun and i wanna the enemy go away from the character, i succeded but the enemy only go to the right. and i change some values of hspeed and vspeed and only go to the right this is the code, this I.A code is based on another...
  18. P

    Variable=array[]

    Hey guys, hello everybody. I have such a problem in GMS 2, see I have a lot if arrays in my game object, and i want to create objects with variable definitions, and one of the variable i need to set as one of my game object arrays like position=obj_game.posGK[]. Will it work and what will it do...
  19. O

    Aggressive enemy AI?

    Hello! New-ish coder here, looking for some help creating/fiding some mild-super aggressive enemy AI. Im looking to have my enemy follow my player through obstacles (pits, jumps, ect) Any help is appreciated.
  20. DNgames

    I dont know how to do this can someone help?

    -So im making survival game and i need to make building system i want it to look like this. -When player enter build mode i want to create those white boxes around him and those boxes are pressed i want to create object that is stored in inventory. -I made this by creating it this way : box...
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