problem

  1. L

    my gamemaker doesn't open my program, help me please

    "cmd" /c subst Z: "C:\Users\GERSONUDJJ\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" elapsed time 00:00:00.0937504s for command "cmd" /c subst Z: "C:\Users\GERSONUDJJ\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE" started at 08/12/2021 10:53:19 "cmd" /c subst Y...
  2. M

    Windows Cant Open GMS2.3 - Invalid License

    Anyone else no longer able to login to GMS2.3 with a message of "invalid license"? I purchased the Windows Desktop version more than a year ago and now my account says i own no licenses at all.
  3. p6v

    GMS 2.3+ [HELP] Controller is not detected under steam client

    Hello, my controller is not detected by the gamemaker studio 2 software when i launch it from steam. However gamemaker does detect my controller when i use the non-steam client. I have done fresh installs of both versions, restarted my pc, reset my steam controllers settings, updated drivers...
  4. TheRealMrSketch

    GML Alarms not working?

    I want to create an upgrade system for a clicking game I am making and I want a game object to spawn in when I reach a certain Prestige. When they spawn in, they are supposed to give me more points for a varying amount of seconds. I set up an alarm that would also trigger at a varying time. The...
  5. M

    Question - IDE Gamemaker Studio 2 wont start and YoYo support hasnt replied

    I've had Gamemaker Studio 2 for years now and I'm fairly sure this problem started randomly (It may have started when I installed the new update but I'm not sure) Basically what is going on is when I double click GMS2 to open it, it loads for about half a second and then doesn't do anything...
  6. Marquitos3000

    GMS 2 Tile Collision problem

    Hi, I´m making an RPG game and I use a tileset collision system. I have one tileset for the collision blocks and I have this in my character´s collision script: var _collision = false; //Tiles horizontales if (tilemap_get_at_pixel(collisionMap, x + hSpeed * 2, y)) { x -= x mod TILE_SIZE...
  7. Marquitos3000

    GMS 2 Collision problem

    Hi, I´m making a tile based collision system and I use this script: var _collision = false; //Tiles horizontales if (tilemap_get_at_pixel(collisionMap, x + hSpeed, y)) { x -= x mod TILE_SIZE; if(sign(hSpeed) == 1) x += TILE_SIZE -1; hSpeed = 0; _collision = true; } //Cometer...
  8. Marquitos3000

    Windows Movement problem

    Hi, I´m making an RPG game and I use this code in my character´s step event: //Estado del jugador keyLeft = keyboard_check(vk_left); keyRight = keyboard_check(vk_right); keyUp = keyboard_check(vk_up); keyDown = keyboard_check(vk_down); keyActivate = keyboard_check_pressed(ord("z")); keyAttack =...
  9. S

    GMS 2.3+ How do I choose value from the list?

    How do I choose 1 random value from the list? I'm stupid, I don't understand.
  10. S

    HTML5 Problem with exporting

    When looking at the target manager, the platform section's only option is Test. I bought a web license just a few days ago, and I've attached a picture below to show what my problem specifically is. If you know how to fix this, your help will be very much appreciated.
  11. Marquitos3000

    Windows COLLISION PROBLEM (HELP)

    Hi, I´m making a plataformer game and in my character I put this in the Step event: var hor = keyboard_check (vk_right) - keyboard_check (vk_left) if (hor != 0) { if (place_free(x + hor * 2,y)) { x += hor * 4; } image_xscale = hor * 2; sprite_index = sPersonajeWalk; } else {...
  12. Yellowhite

    SOLVED Help to object in bad view position

    Hi guys, i recently have created a room of 3840x2160 and i put it a view of 1920x1080 (i can't change this, it's necessary) So, it's look its like thats: So, i have created a object called "Dialogbox" and in the Step code i put to him be like: x=view_xport[0]+12, y=view_yport[0]+24 and so, the...
  13. P

    Game Maker wastes disk space. Help.

    Hello, I am facing a rather annoying problem. Little space is allocated on my system disk, and the program wastes space with each launch, in particular 20 megabytes. The computer is not mine, I cannot afford to allocate more space. How can you fix this? Is there any file where all the launch...
  14. R

    Draw GUI scaling

    Hi all, I have experienced a number of issues when it comes to drawing graphics to the HUD. The current issue I am facing is a simple sprite scaling issue. For example when I collect a gem I would like my HUD gem to scale up slightly and then back down. I seem to be having problems with it. Am I...
  15. FranciscoJGamer

    SOLVED The new 9slices dont work

    Im trying to do a advanced textbox with text modifiers and I was using a normal 9slices script to draw the textbox and it worked correctly, but now I upgraded the project to the newest versión with the draw slices included but when I run the game it draw the sprite like it was only scaled...
  16. N

    Windows Problem with running a project

    I am having a problem: The project is not running at all. Output ends with elapsed time 00:00:00.1110064s for command "cmd" /c subst X: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.409" started at 02/07/2021 10:12:03 What do i do?
  17. Luquemeister

    How to Create a gui layer?

    Hello every one!! I'm trying to create a GUI layer but I didn't find any tutorial or documentation easy to understand for begginers, I watched a few times the video of @Pixelated_Pope where he explain for more advanced user how to implement a GUI layer where you can change your aspect ratios, I...
  18. Luquemeister

    GMS 2.3+ Saving and loading problem(mobile game)

    Hello! I'm trying to implement save and load in my game, is simple, I only want to save a variable (at the moment) the number of coins player has. I have an object called: obj_dataManage which is placed in the very first room of the game in the create event: global.coins_number=0; load_data()...
  19. A

    SOLVED Instances not showing up in my game

    I recently began a new gms2 project. I did the beginning stuff (made basic sprites, a player object, etc.) but when I went to run the game, nothing showed up. I made a game object to draw a gui and that worked fine (and removing that didn't fix anything), but the player doesn't appear. Using...
  20. Luquemeister

    SOLVED Problem colision with walls sometimes bugged.

    Hello every one I'm trying to recreate the Breakthrough game in a mobile version, making some testing in the game I found a kind of strange bug and I dont know how to fix it. The ball in the game should bounce properly without staying in one bordermoving up and down.
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