post processing

  1. dwaap

    SOLVED About Post-Processing...

    Alright, so I've been trying again and again to get a simple glow effect in my game. Seems like it didn't work. I've tried multiple shaders and ways to get that simple glow effect on white colors, but because of my knowledge i failed pretty well. All I want is a simple glow effect on my...
  2. FoxyOfJungle

    Released Post-Processing FX 🔸 Beautify your game! 🔸 v4.0! - SHADERS: Bloom, VHS, Glitch, Shockwaves, Motion Blur, DOF, and more. (dev-log)

    Description: Welcome to the Post-Processing FX (PPFX) asset devlog thread! Post-Processing FX is a project that aims to make your game look beautiful! Here you can follow the development and give your feedback regarding this asset that is already on Marketplace: RELEASED! Get it here...
  3. WanSou

    How Do I Do Post Processing ?

    I've been trying to get that "Unity Post Processing" look to my game, something like this : all I need is just a simple glow around the platforms/player, but I can't find a way to do it... could someone help me with getting this effect ? I tried some glow shader already but it didn't look...
  4. c023-DeV

    Shaders [SOLVED] Shaders: Post Processing, Multiple passes?

    How do you handle multiple post processing shader passes? Can I do multiple passes of the application surface within one shader? Or how can I pass a surface that has be processed by one shader to another shader? Thanks!
  5. IGameArt

    Asset - Shaders RetroFexx - Shader Suite, Links Fixed!

    Featuring Shaders: RFX_coldepth_shd - Limit the color depth in the scene by any value. Higher numbers = more colors. RFX_palswap_shd - Swap out the palette to any of your choosing, any number of colors up to 4096! Customize the dither of both shaders with a 128x128 texture and a dither spread...
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