I have pretty nice inventory system and it's working really well if I want to select items with mouse wheel and immediately have description window with buttons next to the item list. The problem is, I want window with buttons like "use" or "look" appearing after I click on item with LMB...
Hello how are you
I hope you are well, I was writing the gml, and everything went perfectly until I came across the mouse event, here I leave a pop-ups menu:
this is an example of youtuber SlasherXGAMES
, but when I try to...
I'm trying to deactivate my objects outside the screen, and activate them just before they appear. I am using instance_activate_region(view_xview, view_yview, view_wview, view_hview, true); which is working except for my trees. My trees are 64 pixels tall, 32 wide and whenever I move down (top...
In desperate need of help - this needs to be submitted to me teacher on Monday!
I am coding a 2D platformer type game and have an issue. Please can you help?
I am trying to have achievements (trophies) pop up onto the screen when an even occurs, then disappear on a mouse click or when any...
I have a game that was developed for mobile devices and now I'm adapting it for Windows.
The game features a button for In-App Purchases, but I want it to be disabled on the Windows version, so if the user presses it, it should display a message saying "This function is not available on...
I'd like to have an interact icon pop up when the player object is near a door, and disappear when the player moves away from the door or pushes a specific button to open the door.
I have my obj_player, obj_door, and obj_interact icon. The "E" key is pressed to open the door.
I want the icon...
Look, i got this issue, and i tried to see what's going on, but I can't figure out what's wrong, I would put the code here but I don't want to confuse anyone. (I'll provide you a simple example)
The thing is, I want the game pops-up a window (with this function...
Can anyone point me in the right direction for making Mortal Kombat style uppercuts of DOOM in my platformer?
I have "knockback" which only knocks them back now a few pixels horizontally, and "dir" as direction .
I essentially want the enemies, when hit with an uppercut or sweep move, to pop...
i'm making a game that need Facebook credentials to login , following the tutorials i'm able to login in android, html5 (android phones and desktop) but not in Windows Phone 8 and 10, using IE or EDGE.
Searching on the net for solutions, i discovered that browsers have a popup blocker and it...
GM Version: Studio
Target Platform: ALL
Make pop up text message in top of player with different colors and using just scripts, no objets required.