player movement

  1. N

    Legacy GM [Solved]Player not orbiting as intended

    Hello, I have made a project in which the world can be rotated 90° Left or Right by pressing the Left and Right Arrowkeys. I want the objects to stay at their positions so they have to rotate/orbit arround the center point. This does work with the big red house and the world itself. I achieved...
  2. D

    GML A question about movement

    I was wondering about the different ways to do player movement in GML, many of the Game Maker tutorials from YoYo like breakthrough or space rocks have you use the key down event while on forums people say to use keyboard_check(ord()) instead so I'm curious if there are differences about the...
  3. SimtaBoket

    Drag And Drop Need some help with DnD (Newbie)

    Hi guys I've decided to make a game in GM, and I'm finding myself struggling with the DnD. Problem 1 : Want the player to stop moving when a text box is shown. Problem 2 : "E" for more text. (I already got the text box and text to show on collision with the player, and managed to use DnD to...
  4. B

    Player Movement on Tile Collisions

    I found a solution to jittering. Now I need help on player movement on the tiles. I got the player to switch to the jumpsprite when jumping and the player to switch back to the idle sprite when landing onto the tiles. But I cant figure out how to get the player to switch to the running sprite on...
  5. inertias

    How to go about Smooth collision for four-directional movement

    Hey everyone, I was wondering how to go about creating a collision system that allows the player to slide past the object it is colliding with. The game is top-down and uses WASD for movement. My current system works, but if you collide with something you just stop awkwardly. This is...
  6. L

    Legacy GM Upgrade System Help

    I'm working on adding an upgrade system to my game where after the level timer runs out, it brings the player to an upgrade menu where you can spend points. I'm having trouble with a player movement speed upgrade at the moment. The idea is that selecting the upgrade option runs a script that...
  7. T

    how to make a constant push on the player [SOLVED]

    okay, so I'm making a platformer and I want to create levels where wind is constantly pushing the player in one direction. SO if the player moves to the right he is slowed down, sped up to the left and just pushed to the left when not moving. Basically I want the movement speed to always be...
  8. S

    GML Moving Platforms Using Paths: Maintaining Player Contact

    (Code provided further down.) Background: I have defined several path styles for a moving platform in a 2D platform game. Ideally, I want these to move with paths rather than hard-coded / alarm-based movement for ease of implementation / modification throughout the game. The platforms are...
  9. F

    Legacy GM player movement

    i need help with creating player movement that can turn around in a full circle and move forward in the right direction. i have try to do this but the turning around function and moving forward function cause the player not to move right here's the code create event image_speed = 0; step event...
Top