1. Ali Al - Mosawi

    GMS 2.3+ Google Play Licensing Extension import error

    Hello guys I wish you a nice day I get this error ( Failed to verify the package ) when I try to import Google Play Licensing Extension to any project I am using IDE runtime the extension was updated yesterday but is still not working screenshot
  2. Warspite2

    Android Google Play Licensing Extension - error importing extension into project

    In my project, I attempt to import the new Google Play Licensing Extension v2.4.3 by right clicking on my extension area in my project within gms2 and selecting Add Existing From My Library, then I will find the extension I need and download then import it, like i've always done successfully...
  3. zendraw

    Android Android online play

    Can game maker 2 connect people on theyr phones? in the sense, i have a warrior on my phone, someone else has a warrior on his phone, we connect and battle each other?
  4. Coded Games

    Development Hiring play testers from Fiverr

    Has anyone hired play testers from websites from like Fiverr? If you have, how did it go? Do you recommend doing it or anyone in particular? I have been thinking about hiring a couple people to try my game. Probably just the cheapest plan for a couple people to test the new player experience...
  5. NewHopeGames

    Android Game crashes NullPointerException

    Using gms2.3 and latest runtime. After an update on a few of my mobile games, Google Play has been reporting multiple crashes. Looking closer I noticed it says... NullPointerException GooglePlayServicesExtenstion.onActivity So I believe it is an issue in the google play services extension...
  6. NewHopeGames

    Team Request Currently looking for playtesters

    Hi! Currently looking for alpha/beta testers for our android games. If anyone is interested, pm me your email and I can put you on the list. All testers are the first to get the new updates and play the games. 🙂 Many thanks in advance!
  7. Ali Al - Mosawi

    Android Play Install Referrer API message from google play

    Hi guys I get this message form google play whats the action can I do for this Text of message ___________________________________________ Hello Google Play Developer, We recently announced that we’ll be deprecating the install_referrer intent broadcast mechanism. Because one or more of your...
  8. M

    Android High crash rate google play

    Hi. I have a high crash rate on google play (about 2 percent). I notice that the most frequent mistakes are the same (libc ++ _ Anyone know how to fix it? I attach images.
  9. Architheutis

    Controlling emitter

    Hi developers. :) I recently solved the problem with playing sounds, coming from enemies = sound direction, where and how distant the enemy is from the player. Now I want the same effect with moving enemies. For example: I created a patrolling knight with rusty amour. That makes sounds with...
  10. RizbIT

    Distribution Play policy violation rules

    Lots of publishers have had apps removed. But how does the Googel play policy violation system work? Is it a 3 strike system. So if you get 3 apps suspended / removed they can suspend account? Is app suspension same as app removed. If you fix the issue and app is re-published is the policy...
  11. E

    ANDROID: Two games are not on the same device

    Hi, I created two games in game maker studio 1.4 and I launched them both in the Geometric or Color Dash and Infinity Leaps, but I can not keep both installed at the same time if I have one installed when trying to install the other one error, with the normal Builds other than the derivatives of...
  12. RizbIT

    Do transalations matter on Play

    When you publish an app on Play Store to worldwide, you usually just add an English translation. They say that for other languages Google will automatically translate the description. So why then do they sell translastion service? Why can tyou just use Google translate and then copy that...
  13. G

    Android Targeting the latest API

    As most of you might know, a few months ago Google announced that by the end of 2018 it will be required that developers upload/update apps targeting the latest API, otherwise they will be rejected (READ HERE). What concerns me is that, as far as I know, GMC 1.4 does not support targeting an...
  14. Slyddar

    Android IAP documentation for GMS2

    I've located the IAP documentation for 1.4 here - It's out of date though for GMS2. Can someone link me the GMS2 IAP documentation please?
  15. RizbIT

    Alpha Testing on Play

    If you want to test certain app features like IAP and upload apk to Google Alpha Testing and opt for CLOSED testing do you have to make sure the app is fully policy compliant first? For example you might not have implemented privacy policy features yet/
  16. A

    Question - IDE Help! Attempting to run a project results in an infinite building loop.

    Greetings, everyone. I'm new to Game Maker and have been looking into it to see if it's to my liking and eventually make a project with it. However, it very quickly came to my attention that I cannot build anything. Pressing the run button apparently triggers a building of the project, but...
  17. zendraw

    RQ:A way to play videos

    Can someone please suggest a way or direct me to an extension that can play videos in a browser, but not only from a PC but from an android device also, there was an extension that i bought some time ago and it worked on windows but not on android. thanks. PS: im seeking a way to do it without...
  18. zendraw


    theres an extension that allows you to play videos in your game, but do i really need that extension? is it that difficult to make a video play in GMS1?
  19. H

    Sound won't play when entering cave

    Hi! I'm trying to make this specific sound effect play whenever I enter or leave a cave in my game. However, this sound doesn't seem to play at all. I have tried replacing this sound with another sound, but it still doesn't work. Everywhere else in the game (title screen, sound effects when...
  20. Fixer90

    Legacy GM Playing sound at a 2D location (SOLVED)

    So I'm making a 2D platformer, and I want to play a sound (snd_slash) at a specific location (x and y). What is the best way to go about this? I'm somewhat skeptical about using audio_play_sound_at without any knowledge of it due to its arguments.