Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
So I've mostly been using Shaun Spalding's tutorials on GMS/GMS2, and I'm currently adding attacks into my platformer game. I have a standard attack so far, but I am trying to add others, such as when you attack in the air, attack with the down button, and so on. However, I'm not sure how to get...
Hi all.
In 2006, I made a game called "Hercules and The Princess of Troy" and released it to the old gmc forums. It got good reviews. I took the feedback and vastly improved on everything. I've been working on this new version, on and off, since 2007. And now, it is nearly complete. I recently...
Download a demo on my itch.io page.
I thought I'd start an in-progress thread about a game I've been working on. Initially this just started as a 'get to know' GameMaker kind of project but I've really been enjoying working on it so I'm trying to build it into a full game.
This is a simple...
GM Version: GMS2
Target Platform: ALL
Download: N/A
Links: N/A
Summary:
A detailed tutorial series on creating a platformer using traditional hsp/vsp collision methods, but implemented in drag and drop. It will eventually cover collision code, states, enemies, basic tiling, parallax scrolling...
Finally! Metaloid: Origin now available on steam!
[About The Game]
Metaloid: Origin is an fast-paced gun’n run 2D platformer. Take on the role of one out of three android warrior's known as “Predator” and dash through 9 different levels in order to save their planet from an robot army...
Explore the land of the Aeria, a world with a light and dark side, where you goal is to survive and find points of interest.
Use distinct character styles:
One that adapts to your needs and environment, while the other request a special sequence in order to perform attacks.
Tamy, the...
Hello everyone,
I've released my second mobile game on Google Play!
FREE version: https://play.google.com/store/apps/details?id=com.shakeshake.SamTheCat
NO ADS version: https://play.google.com/store/apps/details?id=com.shakeshake.SamTheCatVip
Sam the Cat - Cute and colorful 8 bit retro style...
Hello everyone!
I would like to show you all one of my projects called Ike's Axe. It's a physics based 2D platformer that I've been playing around with for a while now. I've recently committed a ton of changes to the project and would love to get people playing it and hopefully generate some...
Edit: Finished the first trailer for the game:
I'm nearing completion of my first game, "Run Jump Rabbit Turtle".
Its a challenging platformer with a shapeshifting mechanic.
Here is a quick gameplay clip, working on a real trailer soon!
Project: Solace
What is it:
You will play as Sophie who ends up stranded on an island and has to survive what appears to be monsters that have taken residence. You will run into other survivors and try to stay alive.
As you progress, you will come upon "major event" levels where you will...
I was told to start this thread. Anyway I have been struggling on how to do pushable boxes in a complicated level design. I lave slopes and gaps that can (will) also affect the boxes in the game. Of course Im not doing real physics. Im trying to pull off a basic gravity with simple character...
https://wzqxrys.itch.io/mytime
MyTime - A Spectacle in Time
Ollie the crab needs your help!
Find all the Time Fragments and
restore order to Planet Perspective.
Can you stop Professor Tentacle
3D Platformer made in GameMaker
DRM Free
Designed and Developed by
Wzqxrys aka Leiam Clements...
So, as Simon pointed out:
-which I did not know, so yay for learning.
And, while putting image_index = 0; at the beginning of the Elf_Shooting/states.shooting script only resulted in the PC freezing in the first frame of any shooting animation, buy putting the same line inside of the...
Hi guys, first post here, be gentle.
I'm making a platformer where the two main mechanics are jumping and kicking.
When you kick an enemy while it's in it's walk state, it goes flying away from you in an arc before colliding with the floor or a wall and destroying itself.
When you jump on an...
I’m fairly new to gamemaker studio 2 and want to create a rope swing type game but I want to texture the rope and grappling hook with sprites instead of just drawing a line between two points. I also want the rope to shoot out and extend until it hits a surface instead of just appearing.
Please...
Hello there,
Platformer question:
I'm having trouble destroying an instance of an object my player is sanding on.The sprite connected to the obj_blockcollapse has 9 frames of animation and the object's create event sets both the image_index and image_speed to 0.
The code in my player's step...
Hi everyone,
I'm trying to make a puzzle platformer similar to games like Limbo and Inside. I have crates that can be pushed and are affected by gravity, but how would I go about allowing these crates to rotate when they move? As in, if you push a crate off a ledge, it'll rotate a bit until it...
Hi. I know this topic has been discussed a lot but I haven't found much that helps.
Simply put, my game plays sorta like Brawlhalla (I refer to this game since I don't have a gif or video of my game as reference) but it's PvE and has Roguelike elements. There's wall jumping, triple jumping...
Can anybody help me to make this boss battle scenario in my game maker game im creating? it is supposed to be a platformer game where you control a warrior who has a sword that battles enemies with his sword,repeately hitting them until they die.At the end of the level there's this boss battle...
"Rob - The Cowboy" is a cartoonish action-/puzzle-platformer. You control Rob, who wakes up after a rough night, and you must jump, punch, shoot, explode and puzzle-solve your way back to town, in order to find the saloon.
It is currently free to play at...