platformer

  1. BulleTech Studios

    Free [Android & iOS] Robo Racer - Challenging Runner

    Robo Racer has just gone live for both Android and iOS and any feedback from the community would be great! [Description] As the Racer, you must jump, slide and shoot your way through the nine different robot facilities. With hazards to avoid throughout the courses making it increasingly...
  2. JeanSwamp

    Vertical Scrolling Parallax Issue

    Hello, I've been tweaking my camera every now and then because after adding new features to it, I might run into new problems. Currently I am having issues with the vertical parallax scrolling my layers. This is for a 2D Sidescroller. This is how I am scrolling the layer_y var _ypos =...
  3. Architheutis

    Android / Amazon Fire Andy & Sandy [released!]

    Andy & Sandy is out now! (Developed via Game Maker Studio 2) That is the first chapter and pilot-game* of the adventures of Andy & Sandy. These two cool ant-kids are on a quest for their disappeared friend. In that adventurous platform-game you (being Andy or Sandy) have to get through...
  4. Crimson

    Demo Ralf's Adventure: Aztec Mystery

    Demo available now! Story Join Ralf Kennedy in his first adventure! Ralf's Mother is an archaeologist, and brought you along on an expedition for your summer vacation. While exploring a temple, she falls deep within its chambers, and is trapped. The local legends speak of Mictlantecuhtli, the...
  5. Repix

    Alpha Under Commando

    Download = https://www.dropbox.com/s/s94k1tydvmla5wr/Under Commando.zip?dl=0 Size = 2.11 MB Type = .zip Version = 0.10 Bonus Game with an actual goal.. get to the top! https://www.dropbox.com/s/mru9rv92idh5frd/Reach the Top Demo.zip?dl=0 [/SPOILER]
  6. Dark Hydrak

    GML Having trouble with depth to make a semi-3D illusion.

    I am incredibly new to GameMaker, and coding alone. I currently have this project that I've made a lot of progress in, it's a 2D platformer and as of now, everything is working correctly. However I have updated the visuals slightly to have the ground tiles semi-3D cubes. I've got them to work...
  7. S_Kleer

    Windows Wolf Tower [72h Pre Made Jam]

    This game was made specifically for 72h jam "Pre Made Jam" and gain 1st place. (This is not a very big game, which takes 5-10 minutes to complete.) Description: Wolf Tower it is platformer game, where wolf must save a foxy! Every level height of tower will growth and appear new enemies...
  8. S

    Released Myselw

    Hello, I’m a solo developer who started to learn programing and drawing from scratch in the summer of 2018 and I'm finally releasing my first 2d platformer game, Myselw: My selfish wish. I had a lot of pleasant and unpleasant experiences, some of them caused me a couple of sleepless nights...
  9. Kaspars

     Ben is angry - Rage game for Android.

    Hello everyone. Welcome to Ben is angry, rage game, that i am currently working on. Game focuses on short, but hard, physics based platforming levels, where you have to play fast, but also smart to finish levels. Game is made specially for touchscreens without using any virtual keys. Register...
  10. Canaroid

    Windows Chimeira: Meinhest

    Hi all, Here is my current project, a medieval fantasy metroidvania (not very original but... :p). It's a 2D platformer, in the Salt and Sanctuary genre, with mechanics borrowed from Dark Souls and other great games from the last few years. Download: You can test it here. Synopsis : The...
  11. D

    GMS 2 2 player dynamic zoom - Help

    I am working on a 2 player platformer. I want my two characters to be seen in the camera and to zoom in and out according to their x distance //Zoom// Adjusts the camera size perfectly. //Tracking// Centers the camera position perfectly. But both together mess up the centering... Everything...
  12. J

    Graphics Keeping a consistent Pixel Art Style

    So I'm making an action platformer with a dark but minimalist pixel art style. I'm not an artist so I'm taking it slow in learning pixel art. Initially tried to go with 8x8 tileset and sprites but found making good looking enemies really tough. In the end I compromised and made this jellyfish...
  13. VerdeBoss

    Slope inconsistency

    So I'm having a little problem about my slope inheritance code where players y position will follow through the assigned formula from each slope instances it collides on When the player follows through the terrain, player will get interrupted by issues such as "jumping five pixels up" upon...
  14. EndermanTamer13

    Legacy GM How to code moving platform collision?

    so i've been working on a platformer project in GMS 1.4.9999, and i've been trying to add moving platforms to it but they always have some issues... so i decided to just scrap it and redo the moving platform collision code from scratch, but nothing i've tried has worked and i need some help any...
  15. OmegaMKX

    Autotile Pillars and Platforms

    Hi everybody, completely new person to GMS and honestly little more than a novice programmer here! I'm trying to find a way to make platforms and columns that can be stretched into variable lengths and widths. If I were to just stretch out a sprite in the room editor, it stretches the entire...
  16. MilkMan5x

    CRIKEYMAS - 2D platformer hammer action game

    One of my magnum opus about swinging around your hammer through the Santa's old abandoned lair... (YEAH HAMMERTIME™) Backstory About the game (Footage demonstrating the combat system, From earlier build) (Footage demonstrating the combat system, From current, up-to-date build)...
  17. S

    Slope, tile collision, obj collision (help needed)

    How do I make tile collision and slopes work if the player is 32x32 while the tiles are 16x16? furthermore how can I design it to be functional with obj wall collision? I wanted to have slopes and stairs for my 2d platformer. I've been following Shaun Spalding's tutorial on tile collision and...
  18. MartinK12

    GMS 2 What's the difference between middle centre and bottom centre sprite origin in platformer game?

    In many tutorials I see people using middle centre or bottom centre as origin for sprites (I’m interested in y axis). The only thing I can see different is when setting bottom origin it's easier to make all those squashy animations, ie. when landing on ground change yscale - which is not...
  19. LunarTaqq

    GMS 2 I can't seem to get my character to go down slopes :(

    I'm quite a beginner when it comes to Game Maker and mostly programming in general, so please understand if my questions are super basic. I am trying to create a platformer game. I have worked out basic movement, animation, and collision. The problem comes when I try to implement collision with...
  20. LunarTaqq

    GMS 2 I can't seem to get my character to work on slopes :/

    Hey! This is my first post here and I'm kind of a beginner so I might not know exactly what I'm doing. I'm attempting to make a platform game, and I am trying to be able to have my character run up slopes. The only kind of slope I want in the game is a 45 degree one, so I know I don't need to...
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