1. C

    GMS 2 Advanced Double Jump

    I need some help programming a double jump, I've seen several solutions posted before however I was hoping to have a double jump that also allows an 'air jump' of sorts after falling off of a ledge. Additionally, I am using Shaun Spalding's tutorial code for basic vertical and horizontal...
  2. Kultisti

    HTML5 Skele Magic

    Skele Magic ◭ help the skeleton magician find their way out of the magical realm! ▼ 20 small puzzles to solve ▼ [ play it here ]
  3. L

    Job Offer - General Level Designer Wanted: PvP & PvE Platformer

    This is a full-time paid contract position. Ex Populus is a new game developer and publisher founded by notable industry veterans from ESL, Twitch, IGN and Pixar. The company is developing a new game and is looking for a Sr. Level Designer to help bring expert level design to a game being...
  4. Zeth_Aran

    GMS 2.3+ Physics based blocks will not stop moving.

    I've been working with the GM2 Physics engine a little bit to try and see how it all works. I have a test project I've been working on for it. Every tutorial I find is too old or not being actively discussed so I'm hoping someone can point me in the right direction. Here are screenshots of the...
  5. wes.salt

    GMS:2 [SOLVED] Adding a 2nd jump after Edge Counter

    Hello, I've just started learning GMS and was stuck at the jumping problem for quite a while. I'd be appreciated if someone can help me with this The edge code I used was taken from Flynn's Advanced Jumping (Coyote Method), it worked fine but I couldn't add a 2nd jump right after the edge...
  6. Pfap

    wall jumping in corner problem

    When my player object is on the ground and touching a wall and the space bar is pressed the player briefly rises and then gets pushed down. I'm looking for some guidance or ideas others may have implemented when working out a wall jump mechanic. In my room I have a player object with a square...
  7. Apapappa

    Windows Neon Cleaner (AmazeMeGameJam)

    GAME LINK: Info: Made in 48 hours and 5 minutes for AmazeMeGameJam GMS2. The theme was "NEON" and no special rules that I could find so this is what I made I guess. Timelapse + Gameplay: Jam Comments: Since...
  8. Gizmo199

    GMC Jam Luminous Slash

    DOWNLOAD ABOUT Play as a nimble neon rabbit as you glide through the air slashing blocks, collecting carrots, care packages, and roaming through space in this fast-paced arcade-style hack-and-slash platformer! Beware, however, of any red-colored blocks or packages, and don't let your jump...
  9. T

    GMS 2.3+ Moving Platforms Issue [Help needed] So I've implemented moving platforms into my game, modeled after this article, and for the most part they work as I expect them to. However, sometimes when I land on them it seems to push/teleport me out of it. The...
  10. fg_Albin

    Windows Lilium Reach -An action platformer where you explore a forgotten region of space. |Demo available|

    Explore forgotten worlds in this action platformer that blends metroidvania like exploration with challenging combat and gear customization. Do you want to play it already? Check out our demo and give us some feedback! Development begun after a game jam in 2016, and the team consists of three...
  11. Kultisti

    Free Cats n Wires

    Cats n Wires reconnect wires to save your cats from this mysterious world!
  12. 3

    GMS 2.3+ Platformer - TileMap Collision Bugs

    Hey I am working on a Platformer Game and I have implemented GM Wolfs tutorial The first bug I ran into was that my player object which executed the code below in its Step event always got stucked and could not move. I though that this might be an mask related issue so I fixed this by...
  13. Nocturne

    Design How to handle being "retro" and being "fun"...

    So, my current game is a retro-styled platform game, based loosely on the Manic Miner / jet Set Willy games. here are a couple of videos to give you an idea: I've obviously modernised the controls and a lot of the core gameplay elements, but one thing I've kept from the "good old days" is...
  14. MMM

    Code: Creation - White Wolf 3

    - INFO - Genre: Action Platformer Platforms: Windows, Linux Language: English, Serbian - ABOUT - White Wolf 3 is a sequel to White Wolf 1 and Code: Evolved (both games can be found on Go through three chapters (linear...
  15. erayzesen

    Asset - Fonts Pixelinput

    Wouldn't you like to quickly display the buttons with a font the tutorials and input settings of your game projects? So let me recommend this great font I made to you; Pixelinput Font:
  16. M

    GMS 2.3+ Collision with multiple objects

    Hi, I'm making a 2d platformer game, and i have different objects for walls, floors and boxes. I was wondering if i have to rewrite everything i did for walls and change the oWall to oBox, or is there an easier way to do that? Here's the code I used to make the player stop if they collide with...
  17. Liam Earles

    Demo Smash Ringtail Cat: The Ultimate Glitch Annihilator - Graphical Upgrade Demo OUT NOW!

    Here's a new Act 1 Graphical Upgrade Demo for Smash Ringtail Cat: The Ultimate Glitch Annihilator! Play The Demo Today! Game Description: Don't Play Around With The Glitches, Be The Ultimate Glitch Annihilator! Smash Ringtail Cat's FIRST ADVENTURE has got Remade, Reworked, and Reimagined with...
  18. tweakysloth

    Android Endless Jerry - An endless runner

    I'm happy to present Endless Jerry! It's an endless runner for Android OS with an online leaderboard and cartoon weirdos by ME! It's my first completed game project. The art was made with Moho Studio Pro 12. Music was recorded using Audacity. Please check it out at...
  19. A

     Swift Stickman[v0.1.8]

    Hi, I started a new project after a long time, to summarize, I can say that it will be a metroidvania-rpg mix platform game, for now I only used geometric shapes, but when I find a graphic designer, all the graphics will be renewed, I will be glad if you try and give feedback. Page...
  20. Gravityhamster48

    Waveslash - Minimalist Pixel Art Fighter

    Waveslash is my upcoming fighting game about dashing into your opponent to slash them to pieces. Features: 1 - 4 Player Versus Battle 4 Stages Play against your friends or the AI Keyboard+Mouse and X-Box Controller Support Customizable Controls On the Workbench: Arcade Mode Fight AI...