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platform

  1. I

    SOLVED Moving platforms collision

    Hello everyone! Here is my code that I maged to write for my collision. Everything works pretty good except one thing - vertical collision with o_platform. When I'm jumping on the moving up platform sometimes collision is not working and the player is thrown aside. After some investigation I...
  2. Giuseppe Licata

    J.U.M.P. Chambernaut

    Demo Link: J.U.M.P. CHAMBERNAUT by Jobit91 (itch.io) We are proud to finally present to you the demo of our game 'J.U.M.P. Chambernaut'. Of course, this is a product in beta phase, intended to showcase some gameplay dynamics and the story that underpins the game itself. Any part of this...
  3. K

    SOLVED How to create a platform that will move the player?

    Hello, everyone! I'm a beginner in programming, and I have a problem. I want to create a platform that will move upward, for example, by 100 pixels, then descend back down. Also, before starting the movement, it should pause for 2 seconds. The problem is that I can't figure out how to write a...
  4. Vulpes_Coders

    GML Is it possible to detect which physic fixture collided?

    Hi, I am making a 2D platformer game with physics enabled. To solve some movement issues I've binded 2 different fixtures to the same player object. One is used as "legs" with higher friction and the second one as "body" with lower friction to slide on walls (image bellow). This works great, but...
  5. Freeflip

    Windows Robolayer - A 3D game developed in 2D!

    Will you be the right robot? Or just one of many? Find out in this 3D game developed in 2D! 4th place GMItalia 2023 competition I recommend using an Xinput gamepad type Xbox360 or compatible (you use almost all the keys), however you can also play with the keyboard. There are two distinct...
  6. C

    Player can only move horizontally when jumping

    I have been teaching GameMaker for a few years now (but not since 2019) though I am only self taught and don't have very much coding knowledge. I use GM Visual. I am just teaching the unit again now and have run into a problem with my basic platform game movement. I (and the students) are...
  7. G

    Can i have 2 diffrent styles of games in 1 game??

    Hi everyone is it a possibility to have 2 diffrent games in 1 game. For example I want a pvp and a platform game in 1 game for a school project. Is this possible?
  8. Plubu

    GameMaker How to make the game load stuff before being able to play?

    Hello everyone, hope ya doing good! Wondering how I can make everything load, let's say the moment I launch the game, it takes how many seconds it wants to load stuff before being able to play. I have an issue in some levels especially the newers ones I've made, where's a there's a little...
  9. GrayUser111

    Problem With Jumping Animation

    I made a jumping animation sprite and I want to make it apply when the player presses the space button but Idk how! so please help me. I have 2 events for the player here it is: Create: grv = 0.2; hsp = 0; vsp = 0; hspWalk = 3.5 vspJump = -6; canJump = 0; Step: var _keyRight =...
  10. G

    SOLVED I subscribed to the indie version and there is no android on the platform.

    I have subscribed to GameMaker 2 indie version but there is no android on the platform. How can I get Android on the platform?
  11. edge05

    GML Visual Help with jumping variable

    I'm new to GameMaker and am currently having trouble on restricting the jump for my character to only "on_ground". I've been watching Slydarr's series on how to make a platform game and I'm stuck here because I can't restrict my character's jump. It can jump whenever and I only want the...
  12. arieshgs

     Platform Game - WIP

    Hello everyone! I want to share with you the development of a platform game. https://play.google.com/store/apps/details?id=com.spaceship.platformer.game On my Twitter I am going to share the development code in gml code. My twitter is: @arieshgs //CREATE EVENT...
  13. B

    Problem to set vertical speed to 0 when collition on one-way-moving platform whilst jumping below it

    Basically the code of how my platforms work is taken from this video. See minute 5:28 to 7:25 to hear the explanation: The codes that explain how the collision on the platforms work is this: // Final movement velocity var _finalMoveX = hsp; var _finalMoveY = vsp; //Moving platform coll var...
  14. F

    SOLVED Somebody can help me? I having a issue in "Create a executable" (Windows)

    Hi! My name is Felper and somehow, when I go to select a platform, Windows don't appear, only Opera GX. I already installed Windows Visual Studio and the complement C++, but still don't appearing. Can I do something? Thanks for helping since now.
  15. oDWreckz

    Changing Sprites for falling Platforms

    Hello, so I'm brand new to coding and I don't understand the animation of sprites yet. I have made 4 sprites for a falling platform that I want to change in order. Sprite one is the original platform, sprite two is slightly crack, sprite three is more and then sprite four is crumbled. I want...
  16. A

    SOLVED Target platform: "Test" or Opera GX?

    After the update, I can not select the Windows platform. The only platform is OperaGX, and "Test" remained from the others. What is this "test"? I can't export the game, it is just doesn't work! Sorry for my English. And anyway, maybe it's all my fault? I didn't really fiddle around with the...
  17. jpegsunshine

    SOLVED Player hits a Wall object from below and pummels down, getting stuck

    Hi. I've been trying to find out why this happens. I'm starting a basic platformer game as practice. So far I have two objects with their respective sprites (both with their origin in the middle centre): an oPlayer and oWall. I've mostly followed Shaun Spalding's tutorials on platformer...
  18. R

    Desktop is missing from platform area.

    Hi all, I'm having trouble with the uploading of my game, at the platform area I have 2 things, Opera GX and Test even though I have purchased the indie subscription which states I can upload games to desktop. I'm not exactly sure if this is the correct way to do it as this is my first time but...
  19. M

    GML Having problems with jumpthru platforms when colliding with 2 of them

    So, basically, the following interaction is happening in my platformer metroidvania like game: The green tiles have invisible square objects placed over used to only handle collision (oGround), and I'm having a lot of trouble to set these objects as jumpthru and not have a problem when I get...
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