platform

  1. FullCup

    SOLVED The Moving Platforms Trouble.

    I finally made a 'one-way block' right. Here is the collision code without the 'movement': //Instance var plat = collision_rectangle(bbox_left,bbox_bottom,bbox_right,bbox_bottom +abs(vspd) +1,argument0,1,0); //Condition if (vspd >= 0) and (plat != noone) and...
  2. DarthTenebris

    GMS 2 Supporting Custom Resolution and Aspect Ratio

    Hello everyone, I am trying to make a multiplatform game, but it just occured to me that Android phones are no longer simply rotated desktop screens. Various resolutions and aspect ratio exist outside of the standard 16:9 desktop. Are there any tutorials that teach how to support all these...
  3. TheOnlyWRT

    Rotate a sprite without rotating its collision mask

    Hello! So I am working on a platformer where the player can roll. I have been coding the rolling motion by moving at a certain speed over a given distance and rotating the sprite using image_angle. However, with gravity, the player gets stuck in the floor. I realized that this is because using...
  4. L

    image_xscale not working for jump-through platform

    I have this line that should change the xscale of the object: if (hsp != 0) image_xscale = sign(hsp); When I use it, nothing happens. So after shifting the location of the code in Step, everything remained the same. Eventually I just wanted to try out how image_xscale works so I put in this...
  5. FullCup

    SOLVED Instance_place doesn't work for platforms (one way platform)

    I'm trying to make a platform collision (only from top to down / falling). Well, this code works but when the player collide with other platform inside, he ignores the bottom collision and he goes through it. I Tried to use 'instance_place' but it doesn't work. What i want is to check the...
  6. Vinnicius Silva da Rosa

    Steam Salvation Artifacts - Platform RPG

    Salvation Artifacts (provisional title for the project) The game: My project is a game that allows the player to travel to a lot of locations in the world (map) to solve puzzles and mysteries. Buy weapons and protections, items and potions to fight against the creatures. Build huts and camps...
  7. FoxyOfJungle

    Asset - Project Complete 2D Platform Engine (Source Project) >> v1.1 Launched! <<

    With this incredible platform engine, you will be able to make your own game without changing almost anything and at the same time having control of everything! Everything is very easy to customize, just change numbers or sprites and voila! [For Game Maker Studio 2] GALLERY: FEATURES...
  8. G

     Liber's Quest [Temporary Name]

    Hello all, I am posting this because I want to start engaging with the community and raise interest in my game. I have honestly just started working on it and I'm implementing the games base mechanics as we speak. It will basically be a "form" of an RPG with other genre elements in it. Currently...
  9. Freeflip

    Free Mr. Blond - Free Platform Game for Windows

    OLD STYLE PLATFORM GAME- (for Windows, FREE, NO ADS)- Help Mr. Blond recover the stolen colors! compatible with the gamepad 5th place in the GMItalia 2020 competition Language: ITA - ENG https://drive.google.com/open?id=1hhuxNZcLiNx22l5lxczp6ZbYttIbT9SC who can find the 7 Easter eggs? let me...
  10. duran can

    GMS 2 colision_circle and place_meeting not working

    I try to make a platform game using physics, but when I press W constantly, the acter flies without touching the ground. Is this a bug? if keyboard_check(ord("W")){ if place_meeting(phy_position_x,bbox_bottom+1,obj_mask){ physics_apply_impulse(x,y,0,-zipla); } }
  11. D

    Drag And Drop Jump and wall climb

    Hello to all. I have just started using Game Maker 2 with Drag and Drop. I know many of you will be against using them, but I know nothing about programming. I was able to insert the first walking animations, but I am continuing to experiment. At this point I am stuck. I wish the character when...
  12. S

    GMS 2 Having some trouble with moving platforms

    So for the past few days I have been trying to get moving platforms to work in GameMaker Studio 2. Started by following Shaun Spalding's tutorial (1 way platforms and moving platforms). I also have some acceleration and deceleration of my character that might be causing my issue. Was hoping to...
  13. MaxLos

    Legacy GM How to get consistent speed on moving platform

    Hihi, Pretty much what the title says. When my player moves in the opposite direction a moving platform is, they reach the end of the platform way faster than when they are moving in the same direction of the platform. Just wondering what I should do to make the player move the same speed as...
  14. F

    Moving Platform issue.

    OK so im like a few weeks into developing n learning how to code....somewhat.....i im doing good so far but now im stuck on the collisions for a moving platform i decide to add in. i was watching GameMaker Casts video on moving platforms and i got as far as making the platform move left to...
  15. tagwolf

    Perfect Tween Type Object Rotation and Falling (Tetris, Gear Platforms, etc)

    GM Version: 2.X Target Platform: ALL Download: N/A Links: N/A Summary: This tutorial will get you perfect, snappy style, tween-ish with rebound object rotation. This is really useful and fun for Tetris-type games and would look great in 2d platformer games on platforms that rotate too. UPDATE...
  16. Hermes Passos

    Windows Spooky Chase - Be your worst enemy!

    Get the flag, run for your life... And from yourself! You are a blissful child taking part in a capture the flag championship in exchange for treats, until something terrifying starts to happen... No matter how much you run, monsters chase after you mimicking your every move! Grab the flags...
  17. orange08

    Windows McBean

    McBean is platform shooter game featuring 5 levels, 7 different weapons, and a few hidden secrets. Speedrunning is also possible(my own best time is built-in to the ending screen). The game is priced at $2 on itch.io: https://orange08.itch.io/mcbean also available on Game Jolt...
  18. A

    Having issues with collision in platformer

    Hello, I am having issues with this platformer I am working on. Code is below but basically. I am having troubles with the player character getting stuck on the side of the platform or I get the issues as shown in the attached GIF image. I have been troubleshooting it for 3 days and havent made...
  19. Suzaku

    GMS 2 Working with tile collisions

    Well Im starting to put my tilesets on my gamemaker project(2d platform game) but now I wonder how people actually deal with those tile colisions as they need to be an object for that purpose I think. I think about using the good and old "invisible scaled object" on a separated layer, but I want...
  20. Munguía

    Released NICO

    Don´t be afraid of the dark, Follow the traditional and primitive sign trail of nico to perform his latest pieace of art on the cave. All graphics in GAME MAKER 8, GM studio version for HTML5 watch for the SIGN TRAILS at https://munguiavideojuegos.blogspot.com/2019/09/nico.html Keys: Arrows...
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