pixel

  1. Jezla

    HTML5 Scratch Bros. Halloween Special

    Play on Itch.io There's something sinister happening in the graveyard! You and a friend can help Spooky and Scratchy fight off the forces of the evil Wizard. Pounce on Skeletons, Zombies, and Demons while avoiding the Wizard's spells. Can you get the highest score? Scratch Bros was made over...
  2. O

    Legacy GM Please Help! Objects/Backgrounds in physics game are being placed between pixels

    Hello everyone! Let me start by saying I'm sorry if this is an obvious fix; I'm relatively new to Game Maker: Studio. I just searched for this problem everywhere and couldn't get an answer. Anyways, my problem is that sometimes backgrounds and sprites for an object (player) get placed in...
  3. Ayziak

    Legacy GM Question Regarding View Resolutions and Rotated Sprites...

    So some aspects of my game revolve heavily around the image_angle value. I also use views to scale up my game from it's native resolution of 180x100 to around 720x400. what I've noticed is that when I disable views, and scale my game up through an alternate methods, such as full screen, I loose...
  4. A

    Pixels?

    So I'm working on a game (In case you couldn't guess) and while i'm quite good at the coding and sound design of things i have no clue how to deal with the pixel side of the project. I made some basic 32X32 sprites and tiles in Photoshop but they just look blury when i try to import them to...
  5. EricPB

    Portfolio - Art Professional Freelance Portfolio

    I feel my portfolio speaks for itself, ive worked between a lot of mediums including games and can be accommodating with prices. I have a soft spot for passion projects but I still will always require some amount of payment for work. That said, your project is never too small or `not good...
  6. XirmiX

    Legacy GM Changing good graphics to look pixelised?

    Well, I thought this had something to do with resolution, but it doesn't seem like this it does. Or may be it does and I just don't know how to do it. When making a particular game, I had one cool idea. But this involves doing something a bit... strange. Imagine you've drawn some high rez...
  7. BeowuIf

    Team Request Artist/Animator Searching for a Team

    Hello Game Maker Community, I am a 2d artist illustrator student willing to work/help in an indie team with no payments involved just to learn and polish my skills. I have used photoshop for about 7+ years and lately i have been using AseSprite to create my pixel art. I have studied on a...
  8. N

    GUI scaling

    So my game is running at 1280x720 resolution. I set display_set_gui_size(1280, 720) but i get pixel problems where some pixels are missing or is added when i go to fullscreen or change resolution. I assume its because its not perfect increase/decrease (x2,x0.5) and there is no such thing as a...
  9. A

    Windows TYPE Z (An Arcade Typing Based Shooter)

    Hey everyone, I've just completed my second game. It's called TYPE Z. It's basically like Typing of the Dead, but in case if you haven't played the game, here's a quick run-down of what my game is: You move the crosshair left or right with the LEFT or RIGHT arrow keys. When you settle on...
  10. B

    Shaders X-ray Shader for each pixel?

    I've been tinkering with shaders for a bit and wanted to ask if it's possible to do this or any guidance in the right direction: A shader that checks if each pixel on the sprite is visible. If the pixel is not visible (an enemy is standing in front of them, blocking the pxiel), draw the pixel in...
  11. SilentPhil

    Asset - Graphics Pixel art - 16x16 RPG Items 2

    Price: $6.99 Resource link: Marketplace Description: Over 80 16x16 items in one tileset. Inside: Food Apple x3 Meat x2 Jug Omelette Cheese Sausage Chocolate x2 Watermelon Bread Misc Bottles x7 Books x2 Scroll Log Spoone Magic spheres x5 Gods signs x5 Horseshoe x2 Medallion Clover Rings x20...
  12. G

    Free Hyperflex (gameplay included)

    Ever wanted to play VVVVVV, Pivvot, Super Hexagon and Impossible Game at the same time? No? Anyway, it doesn't matter, because now you can! Change gravity, dodge obstacles and reach 1000 meters on each level to reveal The Mystery! You have to know what's hiding behind those question marks...
  13. Fredrik

    Windows Moor - outdated thread

    *** This is a outdated forum thread *** Due to the long time between this tread (with the v1 of the demo) and the second thread (with the v2 of the demo) there was made a new forum thread instead of updating this one!. Link to the new one...
  14. SilentPhil

    Asset - Graphics Pixel art - Background Pack

    Price: $4.99 Resource link: Marketplace Description: Well detailed backgrounds for your side-scrolling/fighting/etc game. Background ideally combined with the characters from THIS set. This asset included: 6 backgrounds. size: 256x128 and 6 foregrounds. size: 256x128 Forest-1 Forest-2...
  15. SilentPhil

    Asset - Graphics Pixel art - Warriors Pack

    Price: $6.99 Resource link: Marketplace Description: Well animated sprites of four warriors: Swordsman, East warrior, Rogue and Barbarian. Idle, Walk, Damage, Death Parry and Attack animation. Characters ideally combined with the backgrounds from THIS set. Swordsman Idle - 4 frames 34x27 Walk...
  16. S

    Free Animated Avatars

    Hey everyone this seems like an off topic thing but I'm making a bunch of 64x64 animated sprite based avatars for forums and stuff. All ones resembling actual video games are free. But I like to make them different and fun. So far I've started with only 2 Here is a sample of three: Link's...
  17. B

    RESOLVED - Graphics Bug - Pixel Art - Non Interpolate Color Between Pixels issue

    Hello, So I am programming a pixel art platformer game in my spare time. I recently started learning GML and GMS. However I have run into an issue with the graphics. Currently while I creating the body of the game like movement, etc I am using a square to simulate my player and enemies. In the...
  18. T

    What's the best way to draw background pixel by pixel?

    I want to draw all pixels in the room individually, whats the best way to do so? Every pixel's color will be calculated from the math formula that uses x and y position as input. Should I use surface? Should I draw 1x1 sprite and move it along? Or something else ? Also it would be cool to be...
  19. aamatniekss

    Portfolio - Art Pixel Artist, lots of styles, experience in professional level.[Closed]

    Hey! My name is Nauris. Im a 22 year old pixel-artist and game developer from Latvia. I've been pixeling and developing games for 2 years now, and have released a couple games(steam) and participated in countless game jams, and other projects. Im pretty comfortable in all pixel-art styles, and...
  20. RangerX

    How to properly scale your game!

    This tutorial is for Game Maker Studio 1.4 and up. While made for the Windows target, the logic applies in general for all platforms GM Version: 1.4, but should apply to all version Target Platform: Window, but generally applicable to other platforms Links: see links below for example...
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