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pitch

  1. S

    Legacy GM 3D Camera Auto Pitch

    Hey, I'm wondering if anyone could point me in the right direction of solving this. I'm currently developing a 3D game, and I'm wanting the camera to always be on the player. I have it rotating around the player object perfectly and there's no issue with it so long as the character and camera...
  2. HoverBat

    GMS 1.4 - How do I change the APP speed during game play?

    It's very helpful in development to be able to speed things up during testing. I currently have code that makes the room_speed 4 times the normal while holding down the left trigger button. However, this does not affect sound. Is there a way to make EVERYTHING match the speed difference when...
  3. N

    Legacy GM Sound bug

    To come straight to the point, the sound pitch doesn't change directly or something. As seen in many mario games, if you hit an enemy with a shell, you hear a sound, when the same shell is stil spinning and hits another enemy, the pitch of the sound goes up and after 8 times the sound pitch has...
  4. U

    Idea I have a great game idea! But I don't know how to pitch it...

    Hi all, I have a game idea that I've been thinking about for some time now, and am just now starting to document it. Although I have a pretty clear vision of the game and its underlying systems, I just can't seem to figure out a pitch for the game, probably because I'm not certain of the target...
  5. H

    GameMaker "audio_sound_pitch" in real half-steps?

    Hey everyone! I've got a question! I'm trying to make a one octave piano in my game and I'd like to use only one .wav file starting at middle C to do so. I'm currently using audio_sound_pitch, but I'm totally new to this function and it's not working the way I expected it would. Since a value...
  6. A

    Ready To Pitch My Game To Publisher

    Hi Guys, So, after about a month of using Game Maker, I've got pretty much the basics functionally working to demonstrate the concept of the game I'm wanting to make. ( AND I say "a month" to illustrate that it's a month strictly spending my time doing this, which is about to reach its end...
  7. Lucky Bacon

    Change audio Pitch without affecting the tempo

    How can i make this possible? Because right now, audio_sound_pitch(...) also affects the speed of the sound effect.
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