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persistance

  1. Z

    SOLVED NPC successfully moving to other rooms help

    Hello everyone. I'm trying to make a npc "move" between rooms on a time schedule. Basically I made a persisting clock object that manages time in game (24 hours for 5 days) in a loop. I made a npc with his own schedule and pre-defined paths in the rooms in a script in the step event (I used a...
  2. 2008ToyotaYaris

    SOLVED objects are persisting in room after room_restart() function runs

    Hello! Thank you in advance for your help. Relevant info: - GML version: IDE v2023.1.1.62 Runtime v2023.1.1.81 - Project: I'm following the spacerocks tutorial on GML's youtube page. Specifically, I encountered the problem after following the Parallax video. - room_restart(); manual page -...
  3. samspade

    Sequence Limitation Questions

    Two quick questions about sequences. 1) it seems like there is no way to make a sequence persistent - so you can't have them cross between rooms. Is this right or have I missed something? 2) It seems like there is no way to draw a sequence on the GUI layer directly. Is this right or have I...
  4. B

    SOLVED Help with issue related to persistence and event ordering

    I have an issue that I believe may be due to the ordering of events, but am not sure. The game I’m working on has the player moving through various rooms, and depending on which door the player enters the room from, where they spawn in that room will change. All the rooms are persistent, and the...
  5. flyinian

    SOLVED Pause all but one room?

    I am trying to implement a pause system into my game. The only time I want the game to pause is when the player is on the main menu room. I have numerous persistent objects that are initialized on game start. Could I use instance_deactivate_all(true) and pick and choose which instances don't...
  6. flyinian

    Suggestions on keeping instances in their current states.

    I am making a system that places the instances in a room once clicked either true or false. However, I ran into an issue where once I leave the room it resets the room back to its initial state. which means that the instances have been reset. I discovered that I can use the persistent room check...
  7. flyinian

    (SOLVED)Looking for ideas, suggestions and so forth on how I should manage my persistent code.

    In my current project I have to keep track of numerous changing numbers. i.e cash, statistics, etc. I am currently planning on placing all of this code in a single object and making it persistent. Would this be a good idea? What do you recommend? Thanks.
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