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particle effect

  1. R

    Windows Particle position in the GUI

    Hello everyone, I need help solving a problem I'm having regarding the position of my particles. Well, I'm making an effect for my game where I use particles to create a series of dark spheres around some text. The particles are positioned in the middle of my camera, where the text is also...
  2. R

    SOLVED Particles don't appear/work

    Hello everyone, I need help with Game Maker's particle system, I ended up creating something that didn't turn out the way I wanted. Well, I wanted to make things in my game a little prettier and more refined, so I'm using particles to give it that extra touch. I wanted to create a particle on...
  3. eams1986

    GameMaker Particles destroy

    Heeello! I need your help ^^ 🤗 * How can I destroy the particles when playing in the Room and when I leave the Room?? I create two types of particles for the PLAYER BLUE & PLAYER RED At the beginning of the room: globalvar part_sys_global_red; part_sys_global_red = noone...
  4. D

    GML Help with GameMaker Casts’ Blood Tutorial

    Hi everyone, I’m following a tutorial made by GameMaker Casts on YouTube about a blood splatter effect and I’m running into some issues. The tutorial is super simple and all the code he provides is very flexible and easy to understand but I’m finding this weird bug. I changed the sprite of my...
  5. E

    Windows Rotating particles when the rotates object

    I have a particle that comes out the back of a little ship but when the ship rotates I can't get the particles to rotate with it. This is a step event where I'm trying to use my particle system: part_type_direction(global.ptBasic, 0, 0, 0, 0); part_type_orientation(global.ptBasic, 0, 0, 0, 0...
  6. T

    HTML5 Particle Effects causing freeze in HTML5

    As it says in the title, I have some particle effects in my game. However, when I run the game in the browser, when the particle effects are supposed to appear, everything freezes. It doesn't crash, just freezes. In the console I get this error at the start of the game. Uncaught ReferenceError...
  7. 1up Indie

    GameMaker All direction dragonball laser beam

    GM Version: GMS2 Target Platform: All Summary: This video tutorial shows you how to make a laser beam in gamemaker studio for all directions. You will get an insight how particles systems work and how to utilize lengthdir to draw the laser on the screen towards the direction of the mouse...
  8. Null-Z

    Particle Problems(CLOSED)

    I'm trying to create an "after image" effect for a projectile object. the problem is the projectile itself changes it's angle on creation to point toward the player object. I've tried but that does nothing. (obj_ParticleExper is the object I want the particle to match angle orientation.) what...
  9. JasonTomLee

    Asset - Demo VFX- Particle Demo

    Links https://marketplace.yoyogames.com/assets/8329/asset-vfx_demo https://jasontomlee.itch.io/vfx-particle-demo https://twitter.com/jasontomlee VFX Particle Demo -Learn how to use the native Gamemaker Studio particle systems using this demo -Everything is simplified and concisely written...
  10. M

    Legacy GM Created exists instance is replaced by other created instance

    Hello I need help with my code because I tried everything what can I do with my skills and I don't know how to fix it... here is problem: https://imgur.com/a/P4iHi6c Just when particles (object/instance) exist and also created new one, exist particles is replaced by new one. I tried any...
  11. G

    GameMaker particle effect upon collision? (SOLVED)

    i am making a 2d platformer and i was wondering, how can i make it so that when the player hits a ceiling, white star particles fly out?
  12. G

    GMS2 Explosion Effect not showing

    Using the below line, the explosion shows for 20% of my students (Game Design Class). We're using GML, and the other line executes fine for everyone with the missile destroying itself. I have the same code, and mine works fine, but for 80% of the students, there's no explosion. What am I...
  13. F

    Moving existing particle effects?

    Hello! I am making a 2d platformer and recently started to think about game feel. Namely effects, like dust particles while running or jumping, that I would like to make using the built-in particle system. However, there is one problem - I have moving platforms in my game and that can ruin...
  14. L

    infint particles!!

    Hi there! For my second Game i'm testing out the particle system and my question is how i can let my particles stay till the player has completet the Level. I know i could create a loop but i think there has to be a better way to solve this. Thanks for your Help! Lino
  15. H

    Particle Effects in an Infinite Runner

    I'm having a problem getting my entire particle system to move across my screen. The particle effect itself is a one time explosion that sends pieces flying off in every direction. The problem is that I want that whole effect to also move left across the screen with the level. Please keep in...
  16. W

    Legacy GM [SOLVED] Specific Instance Burst Emitter Checking

    I currently have my particle system,type,emitter etc setup within a script (Particle_1) which I call upon when obj_small is in the vicinity of obj_ship and the player has pressed space. All of the obj_small instances are moving to the left if !place_empty(x,y) &&...
  17. Niels

    Particle emitter for bullet trail hops from bullet to bullet

    Hi everyone. I have a object called obj_particlesystems that contains all particle systems including my bullet trail particle system. In the bullet object I have the part_emitter_region and part_emitter_stream code. All works well except that it seems there can only be 1 particle emitter active...
  18. K

    Rain Starting Before room launches

    Ok I have two issues here. I want my rain to already be functioning as the room starts so it doesn't look like it just started raining every time my character steps outside. Second issue is that my rain carries into my next room for a few steps making it look like it's raining indoors before it...
  19. S

    Legacy GM 3D-ish platformer | Particle Effects hardly show when sliding down an object?

    Been developing a "2D platformer with a 3D look" using GML script (I'm starting to get the hang of it now :D) and I've followed some YouTube tutorials to get wall-jumps working in my game. But I wanted to try and add some sort of spark when the player is sliding down a wall, ready to jump...
  20. L

    Legacy GM [Help] 'Breaks' in particle chain

    Hey GMC, I've been having an issue creating my particle system. At slow speeds it is fine but as I start to speed up there appear to be 'breaks' in the particle chain. You can see a YouTube video of the issue here: and the Code here: Create Event: ///Engine Particle Intialisation var...
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