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  1. C

    How to scroll a long list iterating 10 elements by step, starting from the end?

    I would need to iterate a part of the list at a time so as to always have the same workload despite the length of the list. I don't have to delete items from the list, but just read it completely in several steps. I've tried this for now but the list seems to be read incorrectly or not entirely...
  2. Z

    Legacy GM Q: Clearing a part of a surface?

    Is there anyway to clear a certain part on a surface except drawing over it with a black image?
  3. S

    GameMaker Changing The Object's Sprite

    I want to change the object's sprite to be only a part of a sprite. Similar to how draw_sprite_part_ext(). It only draws a part of the sprite.
  4. Le Slo

    Part type alpha 2

    Hello, I've been playing around with particles for my lasers. I have the following: -3 Particle types (once for the laser beam, another for a different kind of laser (not relevant now) and a last one for the end of the laser (I will call it laser splash from now)). They are global variables...
  5. S

    Legacy GM Draw parts of sprite that are in direct collision

    Is there any way to accomplish this without shaders or surfaces? I want a sprite to function as above...in collision (the area indicated by the colour blue), the sprite is drawn. Outside, it is not. This ideally needs to work with rotations, dynamic collision shapes, and so on... If surfaces...
  6. S

    GameMaker:Studio Lobby Networking (GMS 1.x and 2)

    GM Version: GameMaker:Studio 1.99 and GameMaker:Studio 2.033 Target Platform: All except for HTML Download: GameMaker:Studio 1.x: https://goo.gl/JYYGat GameMaker:Studio 2: https://goo.gl/VojLco Links: N/A Summary: This is a multipart tutorial on GameMaker:Studio Lobby Networking. Tutorial...
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