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parallax

  1. B

    Question - IDE Backgrounds

    Hey, Just wondering if there is a way to import a background like in GMS 1.x so it kinda repeats, I am making a parallax effect. Thanks in advance, BloodCorn
  2. N

    Centered Parallax Background

    Hello, I've been trying to apply a parallax effect to background images of my room while still keeping the images centered relative to the room itself. Here is the visual representation of the effect I'm going for: I've found many tutorials and scripts for applying the parallax effect...
  3. M

    Problem with Parallax Foreground [SOLVED]

    Hi, I'm new to Game Maker and programming in general so I'd really appreciate any help here! I have 2 background images of mist (set to foreground in room) which I would like to move in a parallax fashion (so they look close to the camera) AS WELL as move independently from top-left to...
  4. Khao

    Parallax Scrolling experiment

    I came up with a "different" way of approaching parallax scrolling this morning, one that deals with individual objects rather than backgrounds and layers. Basically, each object calculates the position it should draw itself by checking its distance to the center of the screen and its direction...
  5. Nathan Laing

    [SOLVED] Parallax starfield - countering the effects of zoom

    Greetings all! I've achieved a three layer parallax scrolling effect with a star field. (this starfield moves as the screen pans about in all directions). After accounting for the size-scaling effects of the zoom (i.e. adjusting the starfield sprite's x/y scales so the stars always appear the...
  6. C

    Wrapping or Parallax?

    Hi all, My game is mobile device based. The player itself does not move, but rather the objects behind it (think flappy bird) when the user swipes left/right. I have a rock object that spans the entire level. People have suggested making it into a background. This is an option, though I already...
  7. C

    Understanding Parallax Scrolling

    Hi all, Is there such a thing as parallax objects? All the tutorials I've watched use multiple backgrounds. For my purposes, it is easier to use objects. Essentially, the player remains stationary while the background object moves left or right. Does parallax exclusively refer to backgrounds?
  8. Heavybrush

    double parallax check

    I'm doing a parallax background, using an object with a sprite that must follow the view because I generate all the rooms procedurally and I don't know how much they are big, so I need: the parallax start at 0 of both (room and view) parallax scroll from 0 to room_width BUT parallax can go...
  9. Nathan Laing

    Legacy GM [SOLVED] Parallax scrolling problem - unsolvable?

    Greetings all! Currently (successfully) scrolling two tile-repeated starfield backgrounds (#0 far, #1 closer) only as and when the view moves (is panned by the player). However, a 3rd 'entity' -- a planet -- and this is not a background but a sprite, is located at fixed coordinates within the...
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