open world

  1. D

    Demo Kingdom Isle Adventure RPG

    -Explore the Kingdom, -Find weapons and items, -Solve puzzles, kill enemies, -Interact with the world around you. -Defeat the evil Iron Eye and save the Kingdom! Weapons include: -Pitchfork -Bombs -Bow -Arrows -Golden Arrow Items Include: -Wishing Well -10 Total Heart Containers -Blue Key...
  2. N

    Alpha WildLike [New Video 2/27]

    WildLike A System of Systems Current Version: https://www.mediafire.com/file/t6dcvpyfxv54d8w/WildLike A0.01.zip Overview: Spawned from my frustration with The Legend of Zelda: Breath of the Wild, this game is intended to be a top-down action adventure game that exists as an answer to my...
  3. K

    Windows Crazy Guys: An Open World RPG where everybody are Crazy

    Hi i'm Krazy Gamer, creator of Crazy Guys: an open world rpg for PC (Windows, Mac and Linux). I work on this game since 2011 and on GameMaker Studios since September 2016. What is Crazy Guys ? Crazy Guys is a game where everybody are...
  4. K

    Changing Perspectives

    Hello all, I'm new to game making and I'm looking to make my first simple game, this game is going to start off as a simple open world game where you can basically just walk around and that's it but over time I'll add more features as I get better. One of the ideas I'd like to incorporate down...
  5. Tontete

    GML Copy instances and tiles from other rooms in-game

    I am making an Open World game, it will have a very big map, so I was thinking of designing all parts of the map in different rooms, then when the player comes close to a "Chunk Control" object, it will take the instances and tiles of the specified room into the Game Room. I do know about...
  6. S

    Demo Live(A real open world)(alph beta demo)

    Live by @SyntheticStorm9 Live is a game were hopefully you can chooses your own life and do what you please, and I don't just mean this way or this way choose, no, I mean forge your own path, Hopefully to...
  7. Geoff Jones

    Alpha Code of the Savage RPG [DEMO!]

    Hello! I'm pleased to announce a new public demo for Code of The Savage - I'd really appreciate your feedback DOWNLOAD FROM ITCH.IO Demo: Itch.io (single exe) https://www.codeofthesavage.com/ The release notes can be seen on the KS update page...
  8. G

    Open World Save / Load

    I've been developing an open world game with one large room and a main menu. My room has multiple NPCs in it and so far I have used room persistence effectively to be able to quit the game to the main menu and continue from there, however I have recently implemented a simple save and load...
  9. S

    Demo Evobeasts: Creature Capture Adventure

    ---EVOBEASTS--- (See UPDATE below for DEMO information) Evobeasts is a creature capture adventure game. We grew up playing games like Dragon Warrior Monster, Pokemon, and Digimon, and wanted to put our own, unique spin on the genre. The name of the game in Evobeasts is choices, and each...
  10. M

    Steam The Elmian Warrior - EXPLORE, LOOT, AND CONQUER!

    The game is available now on Steam! get it here: http://store.steampowered.com/app/667510/The_Elmian_Warrior/ Follow me on Twitter for future updates! https://twitter.com/the_MegaByte You have been revived as the last member of the Elmian Tribe by a mad doctor. You will come across things such...
  11. cdgamedev

    Open World Chunk System

    I'm looking at making a multiplayer survival game and am having trouble with creating a map that's bigger than the room and is randomly generated. I was wondering if there's a way to generate a tile based world with Chunks and could explain this to me. I was thinking about using DS Grids and...
  12. Xer0botXer0

    Alpha Golemized Alpha Project

    Golemized Alpha Project play the role of a mad scientist! Last Major update: 27/06/2016 minor update: 14/10/2018 Hi fellow game devs & gamers alike! I've recently started a game project that I call Golemized, how ever still in it's infancy I'd like to use this thread as an opportunity to...
  13. M

    game maker with "seeds"?

    I would like to make an open world game, and in order to make it more efficent, i decided to use "seeds", like in Minecraft or The Binding of Isaac. I tried to learn how to use seeds by using pseudorandom number generator, but I faild terribly. I know that theres some kind of built in function...
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