Ever since I started using the Godot game engine I fell in love with the idea of signals. I implemented a version for GameMaker that I generally use in my GameMaker projects and thought I would share the code with everyone here.
For those familiar with Godot, these signals work a tad...
I'm posting this but I don't have any high hopes that people will actually contribute. This will be a game where everyone can participate in making graphics (must be hand painted), code and music.
You must not over do it. Gradient...
I need a second opinion about releasing a GMS game, as open source under a GNU Software license. I went to GNU's website to read their information on this, and what does not make sense, is that they suggest that I copyright my software before I register it with GNU as open source, in the USA (...
I've created a GameMaker Studio 2 project template that can help you get to designing and developing your core mechanics faster. It provides an animated font, a basic UI framework, basic state management, input handling, and a couple other things.
I am making it available under...
Delve into an ancient tomb, and confront the renewed evil that lurks within...
link to download: galaxypickle.itch.io/VoL
Explore giant mushroom forests, uncover the truth of your origin, and avoid deadly traps and combat creatures of the depths!
Veins of Light is a 2D Action-Platformer...
(Be aware: This project is still early in development.)
(Not many features are currently available.)
CURRENT VERSION: 0.1.2
DOWNLOAD LINK: zip - gz - bz2
Mono:UI is a library for use with GameMaker Studio 2. It is meant to make...
This extension allows GM applications to load png files in the background without blocking the main thread.
Typically this will be useful for loading sprites/other images during a loading screen.
Asynchronously load png images.
Open Source! See...
I have been working on a Dark Souls inspired platformer for a few months now and thought it was about time I make a thread to track progress.
Currently looking for an sfx artist. If interested, please contact me.
UPDATE: Jacob V is redoing all of my bad artwork into something...
Realms of Mobius
WIP Open Source 3D Sonic Engine
Realms of Mobius or RoM for short is a open source 3D Sonic engine that I'm working on. The idea originally was to create a special stage engine that was also open source however lazine...ahem...circumstances and disappointment...
Really? Another one this soon?
This open-sourced project demonstrates a random-playout, minimally blocking MCTS AI that plays Connect-4 via a simple animated UI. You can adjust the AI's strength by setting its thinking time with a slider. All code is extensively...
A simple gift to the GMC for the 2016 holiday season
This open-sourced project demonstrates a random-playout, minimally blocking MCTS AI that plays Tic-Tac-Toe via a simple animated UI. You can adjust the AI's strength by setting its thinking time with a slider...