1. R

    GML How to use 'Occlusion Culling' in 2D graphics?

    I mean I saw a tech about 'Occlusion Culling' other name is 'Frustum Culling'. I wanna use it in my 2D graphics project. and how can I?
  2. Zerb Games

    2D Ambient Occlusion Using Tiles

    I've been trying to make 2D Ambient Occlusion to spice up my game a bit. So far I've gone with a few techniques, first shaders, then surfaces, and now I want to try tiles. However, I'm way over my head, It takes 256 individual tiles to make the entire map. I saw while reading the Documentation...