objec

  1. Jasuke

    random tiles

    I have 3 types of Tiles Tile_grass Tile_water Tile_sand, i want at the begining of each new run, for the room to be randomized, meaning every tile should check if there is room next to it, and based on that to pick a tile that gets placed next to it, the probabillity of the same tile, beeing...
  2. D

    GameMaker Fatal error in collision between player and bullet

    So i have decided to give my boss bullets so he could damage and annoy the player. It was all working right until one of my colleagues decided to test it. Everything was going ok until he boosted against one of the bullets which prompted the error I thought at first it had to deal with the...
  3. N

    Grandparents checking? (or somewhat)

    Parents checking I know of, but when a parent is a child of another object, I can't check the grandparent. For example: Object: obj_ground | child of: par_ground Object: par_ground | child of: par_solid Object: obj_pipe | child of: par_solid Object: par_solid | child of: **none**...
  4. T

    Automatic addition of sprites and objects.

    Hello everyone! I ran into the following problem. We have a lot of sprites for level like background houses, a lot of сlouds in the sky, small misc objects... Around 300 different objects. And now I need to manually create sprite for each image and after that manually create object for each...
  5. B

    Using tilemap as object

    Hello everybody I wanna ask you all if there is any way to use tilemap as objects. Not just for colliding with it but also performing other events that we can do with other objects. Please help Thanks you
Top